Test broadcast
Doing a test stream to prepare for Next Fest tomorrow!
Doing a test stream to prepare for Next Fest tomorrow!

Doing a test stream to prepare for Next Fest tomorrow!
Doing a test stream to prepare for Next Fest tomorrow!

I'll be going live playing brand new levels of This Side Up. Play the new levels alongside me, and hunt for new strategies and cheeze! I'm also happy to talk puzzle design, speedrunning, or answer any Qs!
I'll be going live playing brand new levels of This Side Up. Play the new levels alongside me, and hunt for new strategies and cheeze! I'm also happy to talk puzzle design, speedrunning, or answer any Qs!


I'll be going live playing brand new levels of This Side Up. Play the new levels alongside me, and hunt for new strategies and cheeze! I'm also happy to talk puzzle design, speedrunning, or answer any Qs!
I'll be going live playing brand new levels of This Side Up. Play the new levels alongside me, and hunt for new strategies and cheeze! I'm also happy to talk puzzle design, speedrunning, or answer any Qs!


New look and feel Players and boxes have perspective elements, and movement is smoother than ever. Cosmetic elements have also been added to bring the game world to life. Company time The in game timer now syncs times with a global leaderboard, so you can see how you hold up!

Players and boxes have perspective elements, and movement is smoother than ever.

Cosmetic elements have also been added to bring the game world to life.

The in game timer now syncs times with a global leaderboard, so you can see how you hold up!

The Research department has introduced conveyor belts to the Boxos warehouse! Explore 8 new levels that include this new mechanic.

The Research department has introduced conveyor belts to the Boxos warehouse!
Explore 8 new levels that include this new mechanic.
Airborne workers can no longer jump at the start of a level. Level timing information is saved as soon as the level is beat. Perfect diagonal collisions are now handled correctly. Single pixel gaps no longer cause a worker to get stuck.
Airborne workers can no longer jump at the start of a level.
Level timing information is saved as soon as the level is beat.
Perfect diagonal collisions are now handled correctly.
Single pixel gaps no longer cause a worker to get stuck.

This Side Up has a brand new demo out now! The demo includes a brief tutorial that introduces players to the Boxos Employee Training Portal, and 26 levels that bend the players fragile mind (but won't break it!). Check out the demo and join the community on Discord.

This Side Up has a brand new demo out now!
The demo includes a brief tutorial that introduces players to the Boxos Employee Training Portal, and 26 levels that bend the players fragile mind (but won't break it!).
Check out the demo and join the community on Discord.