Released
Sep 21, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Challenge Mode Option

    Hey all! I had a request to add an option to play the base game without losing challenge mode progress and there was also an issue with a potential softlock when doing the adjacency challenge. You can now reset all progress in the settings menu without resetting challenge achieve

  2. PCGamesN

    Overlooked roguelike RoGlass just got a free update, and deserves more players

    Not every roguelike needs to focus on action. I love darting around arenas and turning bad guys into paste, but the replayability of the genre lends itself to so many unique ideas that I'm always on the hunt for what developers are coming up with next. That's why I've been keepin

  3. Developer post

    Challenge Modes

    CHALLENGE MODES NEW END GAME CONTENT It's taken a while, but I'm happy to announce that challenge modes and 20 new achievements are now in the game! Once you've beaten the game for the first time, you'll have access to challenge modes via a button in the bottom right (above resta

  4. Developer post

    Bug Fix

    Fixed an issue where players might not start the game with a star tile when doing a full reset.

  5. Developer post

    Quality of Life Update

    The Quality of Life Update is Here! Thanks for supporting RoGlass and me as a developer! As a token of appreciation, I've been hard at work since the 1.0 launch to get some quality of life changes into the game as quickly as possible. Gameplay Changes, Less RNG! Players are now g

  6. PCGamesN

    Excellent roguelike RoGlass finally hits Steam 1.0, you need to try it

    RoGlass deserves a lot more attention. It's laser-focused on a unique idea, and rivals Tetris as one of the easiest games to pick up and play - but not enough people have tried it. A roguelite puzzle game where you place stained glass tiles to increase your score, it's incredibly

  7. Developer post

    RoGlass 1.0 Release

    RoGlass is fully released! It's been a long journey, but 1.0 is finally here!

  8. Developer post

    Early access Update #19

    Achievement Progress Missing achievements from the demo are now granted on opening the game! The "Refresh Achievements" button is still there in case Steam doesn't grant an achievement during normal gameplay If you haven't gotten the update, you may need to right click RoGlass in

  9. PCGamesN

    Puzzle roguelite RoGlass is Balatro with tiles, and you can try it now

    With Balatro taking the world by storm, I've been on the hunt for more puzzle-focused roguelikes and roguelites. Hades, Dead Cells, and Risk of Rain will always be special, but too many of the genre's stalwarts are all about combat. Trading cards for tiles, then, RoGlass is an in

  10. Developer post

    The RoGlass demo is now live!

    Check out the new RoGlass demo here: Share it with your friends! Also, huge thanks to Claudia Zie for doing the new and improved German localization!

  11. Developer post

    Early access Update #18

    New language - German RoGlass can now be played in German! Bug fixes Fixed a few small text issues Updated various layouts of text to support localization

  12. Developer post

    Early Access Update #17

    Visual Update - New Cursor Adjusted the settings menu so different resolutions scale properly

  13. Developer post

    Early access Update #16

    Visual Update - Improved Performance RoGlass has an all-new look for empty/locked/unlocked tiles! More pesky memory leaks have been dealt with! Bug fixes Fixed an issue with arrows tiles throwing errors Fixed a visual bug that caused tiles to sometimes not show their preview valu

  14. Developer post

    Early access Update #15

    Bug fixes Fixed an issue that cause the game to be saved too frequently

  15. Developer post

    Early access Update #14

    New look - background update RoGlass has a new look with an updated background that changes color based on how many achievements you've earned! Bug fixes Fixed an issue with some achievements being unlocked on full reset if conditions are met

  16. Developer post

    Early access Update #12

    Balance Changes Raising the heat makes campfires have a cap of 9 (instead of 8) Big Combo goals are much easier to obtain now Clear Skies gives 4 bonus points (was 2) Bug fixes Fixed an issue with rerolling not giving "Seeing ____" type achievements Adjusted some achievement desc

  17. Developer post

    Early access Update #13

    THE END IS HERE! You can now beat RoGlass by getting all 100 achievements! Balance changes Compass base value reduced by 1 Secret Cargo now gives 2 extra points per adjacent plane (was 1) First Class requires 4 planes to be worth 9 or more points now (was 7) Bug fixes Fixed an is

  18. Developer post

    Early access Update #11

    NEW TILE: COMPASS! Get a high score of 130 to discover the new compass tile! Bug fixes Fixed an issue with one of the achievements taking the same spot as another Fixed some achievement tooltips to be more clear on what the goals are Quality of life improvements The restart butto

  19. Developer post

    Early Access Update #10

    New feature - reroll randomness protection! Some new achievements make rerolls less likely to roll the same tile types (I apologize for anyone's existing boards that might have been messed up with the rearrangement of achievements) Bug fixes Fixed an issue with 0 point maps gaini

  20. Developer post

    Early access Update #9

    NEW TILE: MAP! Get a high score of 100 to discover the new map tile! Balance changes Cupid now gives an additional point to paired hearts in as well as the extra base point New content Added 5 new achievements