Developer postOriginal post (opens in a new tab)

Quality of Life Update

The Quality of Life Update is Here!

Thanks for supporting RoGlass and me as a developer! As a token of appreciation, I've been hard at work since the 1.0 launch to get some quality of life changes into the game as quickly as possible.

Gameplay Changes, Less RNG!

  • Players are now given 2 rerolls instead of 1 when unlocking them.
  • Players are now given 4 reroll locks instead of 2 when unlocking them.
  • Hitting the restart button now has a greatly increased chance to give tiles not shown in the supply. This should minimize spamming the restart button to receive tiles that you're looking for.
  • The power of "Big Combo" upgrades reducing the RNG when rerolling is now more effective for the first few upgrades (and relatively the same when fully upgraded).
  • There is now a option to automatically rotate through the game's soundtrack by clicking the music button at the bottom left.
  • Players can now pan the camera by click and dragging the right or middle mouse buttons.
  • Players can press "R" to restart a round without having to click the restart button.
  • Right clicking while holding a tile will now drop the tile back into the supply (unless you have the pointer upgrade that utilizes right click and are holding a pointer).
  • The tutorial now appears after doing a data reset.

Visual Changes

  • The tile supply is now greyed out when you run out of tiles, and colorful again if you gain the ability to place more tiles that round.
  • There are many more resolution options now available.
  • You can now shrink the restart button's widget by clicking the arrow icon next to it, freeing up more screen space.
  • The close button for various pop up menus is now red and stands out more.
  • The music button icon looks much more musical and has 3 different visual states for playing one song, rotating through all songs, and being muted.
  • Changed the wording of the "Share the Warmth" achievement to better represent its objective.
  • The exit game button is now larger and closer to the rest of the settings, making it easier to find.
  • Changed "Ultra" to "Best" in the visual quality settings so there is less confusion on what option is the best.

Bug Fixes

  • Fixed an issue that allowed players to hold onto a tile while restarting.
  • Fixed an issue that awarded players extra points to total score when restarting (this was fixed in the demo but snuck back into the full version).
  • Fixed an issue where starting resolution would show up as 0x0 (I'm not sure if this is fixed since I couldn't reproduce it myself, but I believe I found the cause).
  • Language selection should now carry over when doing a full data reset.
  • Fixed an issue where fully resetting data twice in a row would reset audio volume to default.

Future Content Update?

As a completionist myself, I'm so happy to hear that many of you have 100%d the game and are looking for more. I've got some ideas on what new content to add to RoGlass, so look forward to a future update. My goal is to add new content onto the end of the game after completing it. What I have in mind is going to take quite a bit of time and experimentation, so please be patient while I figure things out. Thanks again for supporting me and my game, you all are awesome!