I'm still slowly exploring new variations of the game and adding several improvements. Will continue sharing more stuff when it looks better. See you in 2026. 🔥🐿️
I'm still slowly exploring new variations of the game and adding several improvements.
Will continue sharing more stuff when it looks better.
I've been working on a big update with lots of changes and new content! soul/health now plays a more interactive role, making strategy and exploration more important than ever. Levels are now organized in a map (with a minimap) You can choose which rooms to visit, but unlocking t
I've been working on a big update with lots of changes and new content! soul/health now plays a more interactive role, making strategy and exploration more important than ever.
Levels are now organized in a map (with a minimap)
You can choose which rooms to visit, but unlocking them costs a soul.
New items added: keys, collectibles, and more!
Think Binding of Isaac or Zelda, but minimalist.
More Level Types
Survival rooms – Stay alive until time runs out.
Enemy rooms – Trick enemies into taking themselves out.
Exploration rooms – Navigate mazes to find the exit.
Boss rooms – Defeat the boss to clear the room.
New Player Abilities
Dodging is more important – Use hazards to your advantage.
Drop your soul mid-game – Use it as bait to outsmart enemies.
More movement tricks – Dash, indirect attacks, bouncing, etc. (still experimenting!)
Future Plans & Milestones
Working on these features until the end of March/April.
One full playable map coming in the update.
More content will be added based on feedback.
The original game will remain playable.
The original version (no new content yet) is on sale now! Grab it or try the demo—your feedback will help shape the game’s future.
🐍 Snaky Survivor Update: Unleash the Challenge! 🌪️ Hey Snaky Survivors! We're thrilled to bring you an adrenaline-pumping update that takes the excitement to a whole new level! Get ready to dive into 25 brand-new levels packed with challenges and surprises. What's New: 🌐 Porta
🐍 Snaky Survivor Update: Unleash the Challenge! 🌪️
We're thrilled to bring you an adrenaline-pumping update that takes the excitement to a whole new level! Get ready to dive into 25 brand-new levels packed with challenges and surprises.
What's New:
🌐 Portals
🔥 New Enemies
🔄 Renewed Original Levels
How to Play:
Guide your snake-like character through the labyrinth, collecting soul fragments to stave off hunger. Navigate the hazardous obstacles with precision and speed, as time is of the essence! Can you beat the clock and emerge as the ultimate Snaky Survivor?
Thank You for Your Support:
We want to express our gratitude to all our Snaky Survivor players. Your feedback and enthusiasm continue to inspire us. This update is our way of saying thank you for being part of the Snaky Survivor community.
As always, we'd love to hear your thoughts on the new features. Share your experiences, conquer the levels, and let us know what you think on our social media channels.
🐍 Embark on an epic survival journey with Snaky Survivor's thrilling demo! Control a snake-like creature, hungry for soul fragments to defy the impending doom. Maneuver through treacherous obstacles, racing against time to satisfy its insatiable appetite. Will you master the art
🐍 Embark on an epic survival journey with Snaky Survivor's thrilling demo! Control a snake-like creature, hungry for soul fragments to defy the impending doom. Maneuver through treacherous obstacles, racing against time to satisfy its insatiable appetite. Will you master the art of survival, or succumb to the challenges that await? Unleash the snake within and experience the adrenaline of Snaky Survivor - where every move counts! 🌟 #SnakySurvivor #DemoLaunch #IndieGame #SurvivalAdventure 🎮
🐍 Snaky Survivor: Unleash the Thrill! ☠️ Embark on an intense journey, guiding our snake-like hero to devour soul fragments and conquer hunger. With 20 fully playable levels, immerse yourself in a world of perilous obstacles, strategic challenges, and addictive gameplay. Can you
Embark on an intense journey, guiding our snake-like hero to devour soul fragments and conquer hunger. With 20 fully playable levels, immerse yourself in a world of perilous obstacles, strategic challenges, and addictive gameplay. Can you survive?
📅 Release Date: December 7th, 2023
🔗 Wishlist now to get notified!
Survival starts with a slither. Ready for the challenge?
This is a regular update with few new features and changes. Enemies Collision Enemies collide with each other now. Depending on the strength of the enemy, when they collide with each other, some of them will destroy others. If enemies are the same kind, the general rule is that b
This is a regular update with few new features and changes.
Enemies Collision
Enemies collide with each other now. Depending on the strength of the enemy, when they collide with each other, some of them will destroy others. If enemies are the same kind, the general rule is that both will be destroyed. Saws, Lasers and Wall/Blocks cannot be destroyed.
Rate Levels
I want to start improving the level design, whenever you feel like it, you can rate levels now. Depending on the results, I will try to change levels to make them more interesting.
Game Difficulty
Since a couple of previous updates, the core mechanics changed and every time you start a level now, health is restored 100%. This change makes the game easier, compared to the original design so I decided to increase the difficulty. Levels will keep evolving in the upcoming weeks.
As always, if you've got any comments, let me know.
I've been testing this new update for a couple of weeks and I'm very excited to finally share it with you all. This new changes are themed around Autumn; it was initially planned to be a Halloween themed updated but decided to spend more time polishing the content and adding more
I've been testing this new update for a couple of weeks and I'm very excited to finally share it with you all. This new changes are themed around Autumn; it was initially planned to be a Halloween themed updated but decided to spend more time polishing the content and adding more new stuff.
Bomb
There is a new bomb type of enemy, it will explode after few seconds and whatever that is in the area (Player or Soul) will get hurt. In addition, if you or maybe the lasers hits it, it will explode too and cause the same effect.
Ghost/Bullet
This new enemy appears at the edge of the screen and aims at the player when appearing. It will follow a path straight to the player but without re-aiming so it's not as deadly but can go through walls, which tries to force the player to change position wherever it is.
Levels
We have 15 new levels now, all of them featuring the new enemies in combination with the original ones. Depending on how the update is received, new levels might be added with these new enemies to increase the content and challenge as well.
New Ideas
Level editor
Color theme editor
Zen mode: no time, more relaxed and less pressure
More dodging skills
Randomly generated levels
Leaderboard & Achievements
More levels
What's Next?
From the previous list of ideas I'll probably pick few and keep adding stuff to improve the experience. If there is anything from the list that you would like to play/experience first, just let me know and I'll make it happen sooner. Also, if you have any other suggestions, feel free to share them, the game will keep evolving and would be great to have your input for that!
Hello! I've decided to make few important changes about the core mechanics of the game. Lives as a currency Lives don't work as a currency anymore. Levels now begin with a specific amount of health (most of the time 100%) and you will just have to survive by the end of the level
Hello!
I've decided to make few important changes about the core mechanics of the game.
Lives as a currency
Lives don't work as a currency anymore. Levels now begin with a specific amount of health (most of the time 100%) and you will just have to survive by the end of the level when the time is up. Once you clear a level, you can go to the next one or replay it to get better results.
Continues
Since lives don't work as a currency anymore, continues (stars) don't make sense so I removed them too. Levels can be played as many times as you want.
Enemies damage
With the previous changes, the game is now easier so in order to balance the difficulty, enemies are more dangerous now. Damage was increased for all the existing enemies.
Level selector
There is a new menu to select which level you want to play, just a regular level picker, which now allows you to replay levels if you want get a better score.
Credits
There is now a screen for credits. Go to Settings -> Credits. Thanks again to people that provided feedback!
Bug fixes
Soul appears on top of enemies
Bounding box for soul was too small
Lives were not properly updated on the HUD
Autumn Update (Coming soon)
There is new content coming to the game, it's already prepared but I'll take some time to polish it as much as possible before release. You can get a sneak peek of the new levels below.
Other features I'm working on for a future update
Balance difficulty to match the new core changes
Improve the level selector
Improve current level design
Level editor
Colors editor
New game modes: Randomly generated
Leaderboard and Achievements
I'm also working on a demo that will be released after the Autumn Update, if you're still unsure about the game, I hope you can give it a try and decide whether you want to keep playing.
I know that this post comes a li'l bit late but... Snaky Survivor is OUT!! 🐍💀 Guide a snake-like character as it gathers soul fragments to stave off hunger, weaving through hazardous obstacles in a race against time. The reason I took time to post the announcement here is becau
I know that this post comes a li'l bit late but... Snaky Survivor is OUT!! 🐍💀
Guide a snake-like character as it gathers soul fragments to stave off hunger, weaving through hazardous obstacles in a race against time.
The reason I took time to post the announcement here is because I was preparing something for you, to explain the game in more detail.
I tried show you the most important features briefly and also added subtitles, in case things are not clear (I'm not too good at narrating stuff).
I truly hope you enjoy the game, I'll continue working on it to add more features and content, if you want to get involve in the development, you can join our Discord or just add your thoughts here on Steam.
Snaky Survivor will release into Early Access next week, on September 14th, 2023 ! As you can see from the video, the basic mechanics are really simple: collect as much soul as you can and don't get hit by enemies. The amount of soul you collect will keep you alive but it will al
Snaky Survivor will release into Early Access next week, on September 14th, 2023!
As you can see from the video, the basic mechanics are really simple: collect as much soul as you can and don't get hit by enemies.
The amount of soul you collect will keep you alive but it will also serve other purposes:
Move forward
Each level has a price, which is paid in pieces of soul that you collect. Every time a level ends, you will decide whether you want to play one more time to collect more soul or you want to go to the next level. Prices start very low and keep increasing throughout the game.
Bonus levels & Stars
In case you fail a level, you will have the opportunity to play again, to do so you need stars. Stars are items that can be purchased using your soul (the same soul you collect) while playing bonus levels.
Once you reach a bonus level, you'll have the chance to get stars, it will be up to you to decide whether you want them or not.
If you dodge an enemy from a very close distance, your dodge score will increase. If you perform three dodge actions in a row, more soul will be generated and so your score will continue increasing.
Dodging enemies is not required to clear levels or complete the game but they add an element of challenge and reward to the game.