*Removed Background Blur option and added a Credits button into the Options Menu *Misc Bug Fixes Known issues: Playstation controllers may not work properly. The game may continue to poll for new controllers when attempting to use one (every second, the game pauses for a moment t
*Removed Background Blur option and added a Credits button into the Options Menu *Misc Bug Fixes
Known issues: Playstation controllers may not work properly. The game may continue to poll for new controllers when attempting to use one (every second, the game pauses for a moment to look for a controller).
(Bug Fix) Fixed Collisions with the Fire and Leaf Blocks. CyberPigeon no longer has to move away and come back to activate them. The player can just fly right into them to keep them activated. (Or shoot them) (Bug Fix) The Shop's Item Description Box no longer displays "Invincibi
(Bug Fix) Fixed Collisions with the Fire and Leaf Blocks. CyberPigeon no longer has to move away and come back to activate them. The player can just fly right into them to keep them activated. (Or shoot them)
(Bug Fix) The Shop's Item Description Box no longer displays "Invincibility - Time:" sometimes after an item is purchased.
(New) Shop Item - HP Increase. This item costs 100 coins, it will increase CyberPigeon's Health Points by 5, for a maximum of 30.
(New) Themed Levels - Ocean Theme, Volcano Theme and Forest Theme. There is a 1 in 4 chance of one of these themed areas appearing on a level change. These levels change up the game a little bit, here's what happens in each theme :
Ocean Theme - CyberPigeon has limited air supply. To refill, move to one of the air bubbles.
Volcano Theme - Avoid the falling rocks. There's also extra bomb and lava tiles.
Forest Theme - It's dark. Move close to one of the lamps to light the area up a little bit. Oh, and watch out for the ghosts!
(New) Endgame - Beat Level 9 and access a new Bonus Level. Earn some extra points here!
The level is now procedurally generated, resulting in a completely different experience each time. If the engine detects there isn't enough blocks, it will clear the board and try again. Generated blocks can now be destroyed by firing at them. New interactive blocks - Lava Block,
The level is now procedurally generated, resulting in a completely different experience each time. If the engine detects there isn't enough blocks, it will clear the board and try again.
Generated blocks can now be destroyed by firing at them.
New interactive blocks - Lava Block, Water Block, Fire Block, Leaf Block and Bomb Block
Element system has been introduced. Example - If water touches a Shock Block or enemy static attack, it will be conducted and can hurt CyberPigeon.
Spirit Helpers attacks now collide properly with the level blocks.
Reduced the amount of times you have to fire at a television in the shop. And increased the time that the image showing you what to do is available. [Fire at the televisions to buy a powerup assuming there is enough coins]
Slightly longer cooldown for the dashing ability. Plus a new animation for when CyberPigeon is recovered.
Coin Block will now only give 10 coins. The generated levels usually result in a lot more coin blocks appearing. Coins spawning on the field now have an increased catch area.
Change Log will now appear in-game throughout the development period in the Options menu
v0.1.3.2 Notes NPCs will no longer always be present. Still currently just the one available, but now they have a random chance of appearing at a random point during the game. Leaderboard should be able to show more than 15 scores now.
v0.1.3.2 Notes
NPCs will no longer always be present. Still currently just the one available, but now they have a random chance of appearing at a random point during the game.
Leaderboard should be able to show more than 15 scores now.
v0.1.3.1 Notes Added new animations for Dashing Ability Removed millisecond timer. Added an NPC to the Shop. Currently, it's the only NPC and will always be there. Though in future updates, the NPC will randomly show up, and there are more characters planned. Added a temporary gr
v0.1.3.1 Notes
Added new animations for Dashing Ability
Removed millisecond timer.
Added an NPC to the Shop. Currently, it's the only NPC and will always be there. Though in future updates, the NPC will randomly show up, and there are more characters planned.
Added a temporary graphic to show the player how to interact with shop item boxes.