Releasing version 3.5.0 which moves the game from early access status. What's new in comparison to previous beta build: Finished Third Moose Adventures stagepack with 45 stages containing new objects: pike, pufferfish, frog, fern flower and antlers (werebeaver related), stone, bu
Releasing version 3.5.0 which moves the game from early access status. What's new in comparison to previous beta build:
Finished Third Moose Adventures stagepack with 45 stages containing new objects: pike, pufferfish, frog, fern flower and antlers (werebeaver related), stone, bush, fog, tough puffball, wall and wood with grass, switches and doors which are opened by them.
Tutorial stagepack where all game items are described.
Practice mode where one can master selected stage and beat records.
Beta 3.4.0 is available on branch 'beta', password 'siaburabujek' What is new: Ability to download existing legacy stage packs online Ability to upload your own stage packs Added some new stages to to stage pack LOS3. There are 17 stages now. WARNING: modification of stage pack c
Beta 3.4.0 is available on branch 'beta', password 'siaburabujek' What is new:
Ability to download existing legacy stage packs online
Ability to upload your own stage packs
Added some new stages to to stage pack LOS3. There are 17 stages now. WARNING: modification of stage pack causes reseting stage progress.
Added new gameplay element 'Bush' which has quite interesting feratures, it is present in stages 14-17.
Changed behaviour of Copy/Cyt@Paste tool in stage editor.
Beta 3.3.0 is available which contains all planned game elements (except pike). By now new stage pack LOS3 is available with 8 stages containing new gameplay elements. New elements are also available in the editor. Beta is available on 'beta' branch. Password 'siaburabujek'.
Beta 3.3.0 is available which contains all planned game elements (except pike). By now new stage pack LOS3 is available with 8 stages containing new gameplay elements. New elements are also available in the editor. Beta is available on 'beta' branch. Password 'siaburabujek'.
Added detecting of 3 new small achievements Fix. When getting back from stage editor to stage pack view currently edited stage is selected Improvement. In editor when item is selected toolbox is switched to last used draw operation Calibrated volume of distanced sounds Fix. Now a
Added detecting of 3 new small achievements
Fix. When getting back from stage editor to stage pack view currently edited stage is selected
Improvement. In editor when item is selected toolbox is switched to last used draw operation
Calibrated volume of distanced sounds
Fix. Now adding points is blocked after Moose Death.
Fix. Now user can enter polish stage name (when language set to polish)
Improvement. User can use move controls to change language in language view
Pressing F2 toggles fixed frames time.
When testing stage and stage has time set, time is enabled.
Initial integration with Steamworks API Added some achievements related to finishing stage packs. Unfortunately current stage pack progress is taken into consideration only for not timed achievements versions. Game language on first run is set based on Steam client language Indic
Initial integration with Steamworks API
Added some achievements related to finishing stage packs. Unfortunately current stage pack progress is taken into consideration only for not timed achievements versions.
Game language on first run is set based on Steam client language
Indicating mouse hovering on form properties (stage editor)
Editor view is drawn in constant size resolution then scaled to viewport Moose is dropping multiple puffballs by keeping button pressed - no need to press it multiple times
Editor view is drawn in constant size resolution then scaled to viewport
Moose is dropping multiple puffballs by keeping button pressed - no need to press it multiple times
Fixed UI options in Stage Pack Management and Edit Stage Pack views: - Not available options are not visible - Confirmation splash screens are properly handled by GamePad Improved text rotating using GamePad. Up/Down is auto repeating. Pressing GamePad Start/Menu button in StageP
Fixed UI options in Stage Pack Management and Edit Stage Pack views:
- Not available options are not visible
- Confirmation splash screens are properly handled by GamePad
Improved text rotating using GamePad. Up/Down is auto repeating.
Pressing GamePad Start/Menu button in StagePackManagement and EditStagePack shows up left menu
Fixed that now checkbox in EditorHelp page can be toggled by GamePad A button
Pressing GamePad Start/Menu on StageEditor will focus right toolbar
Fixed that on StagePack selection screen title can be clicked by mouse and is hoverable
Hotkeys are not shown in Editor when GamePad is used