Maia

Simon Roth · Machine Studios

Released
Nov 23, 2018
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Burn Baby

    This update brings a host of new fixes and features! I Can Feel The Fire Colonists now have more natural reactions to fire. They will take notice of it sooner, run from it and try to avoid running past it for less life-threatening needs and situations. The flashpoints of clothing

  2. GamingOnLinux

    Colony builder Maia gets big optimizations, along with controller and Steam Deck support

    A name I've not heard for a while that I seemed to miss some emails on recently. Colony building sim Maia, from developer Simon Roth, had a rather big upgrade. Read the full article here:

  3. Developer post

    Maia Update: All Hands On Deck

    It's Maia update time! This build brings features, fixes, interface, optimisations and Steam Deck and controller support to the game. Cartographics! The new map pop up allows you to see the layout of your base quickly, track colonists and robots, spot threats and fires and to mov

  4. GamingOnLinux

    Colony building sim Maia surprises with a big feature release, gets ray-marched shadows

    I always have a soft spot for Maia, a colony building sim from Simon Roth of Machine Studios with its very different take on building up a space colony on a distant world. Read the full article here:

  5. Developer post

    Surface Detail

    Greetings from the tier 5 exclusion zone! I hope this update finds you well, or at least alive . Drop in on the Discord and let us know how you are doing. MAIA now features a brand new ray-marched voxelised shadow system allowing every light in your base to cast accurate dynamic

  6. Developer post

    Firestorm

    About time for an update! Wildfires. Raging infernos can now spread through the game world mercilessly incinerating everything in their path. Keep your base clear of ground cover or risk being caught up in conflagration. These “rapid oxidation” events can be triggered by faulty e

  7. Developer post

    Trauma

    It is the holidays and so you know what that means! Yep, it’s time to curl up into a ball and enjoy the cold sweats of some intense mental trauma! Affliction The drama and disasters around your base will now have a more complex effect on your colonists, with individual traumas em

  8. Developer post

    Launch!

    It's finally time to launch the game! The 0.69 update has hundreds of changes, fixes and a space shuttle's worth of new content. It's live now so give it a go! This won't be Maia's final update, we're got a lot more coming very shortly! The Campaign The full seven mission narrati

  9. PC Gamer

    Maia, one of the first Early Access games, launches today

    Maia was one of the first Early Access games I covered, appearing on Steam way back in 2013. My brief, disastrous playthrough of the colony management sim stuck with me for a long time, mostly because my colonists kept sending me haiku. Maia hits 1.0 today , and the haiku are sti

  10. Eurogamer

    After five years of Steam early access, Maia launches proper tonight

    Maia launches proper on Steam tonight after five years spent in early access. The colony-building game leaves early access at 6pm UK time, 23rd November 2018. It launched on Steam as an early access title on 3rd December 2013, having raised 140,480 on Kickstarter. Here's the offi

  11. Rock, Paper, Shotgun

    Dungeon Keeper-ish space colony sim Maia leaves early access this week

    Simon Roth’s space colony sim Maia is just about ready to launch off into the void beyond early access. After a long and eventful six years of solo development, the game is just about ready to be labelled ‘complete’. As of the latest update, the current early access version is ef

  12. Developer post

    Maia 0.68: The Penultimate Truth.

    After a several month mission Maia 0.68 has touched down! Watch my video below to see a quick overview of some of the new features and fixes. This is the penultimate development version of Maia. The next update, 0.69 will take the game out of the early access program. This of cou

  13. Developer post

    Maia 0.67: The Polisher

    Maia 0.67 is here! This huge update is all about polish. Check out this quick video of me showing off the major changes: Polished.. floors. Fine dust in a humid underground base quickly turns to sticky, sticky dirt. Colonists will inevitably traipse it all around the base, making

  14. Developer post

    Maia 0.66: Caves of Steel

    Maia 0.66 is here! This build brings hundreds of changes focusing on balancing, emergent behaviours, performance and the user interface. Here's a short video of me showing off a small handful of the new features: “Do you want me to sit in a corner and rust, or just fall apart whe

  15. Developer post

    Maia 0.66: Caves of Steel

    Maia 0.66 is here! This build brings hundreds of changes focusing on balancing, emergent behaviours, performance and the user interface. Here's a short video of me showing off a small handful of the new features: “Do you want me to sit in a corner and rust, or just fall apart whe

  16. Developer post

    Maia 0.65: Non Stop

    It's that time of year again! For a holiday? No! What's a Holiday?! It's time for another Maia update of course. Hands-On. Colonists are now able to hold items whilst walking around the base allowing them to telegraph what task they are hoping to do next. A colonist with a hammer

  17. Developer post

    Maia 0.65: Non Stop

    It's that time of year again! For a holiday? No! What's a Holiday?! It's time for another Maia update of course. Hands-On. Colonists are now able to hold items whilst walking around the base allowing them to telegraph what task they are hoping to do next. A colonist with a hammer

  18. Developer post

    Maia 0.64: CATS AND DOGS

    Maia 0.64 is here! Cats, Dogs, Hurricanes, GUI, detailed new AI and lots of optimisations and fixes. Here's a quick video showing off some of the cool new things. MEOW Firstly we have the cats. Based off the pets of our Kickstarter backers, our feline friends have travelled acros

  19. Developer post

    Maia 0.64: CATS AND DOGS

    Maia 0.64 is here! Cats, Dogs, Hurricanes, GUI, detailed new AI and lots of optimisations and fixes. Here's a quick video showing off some of the cool new things. MEOW Firstly we have the cats. Based off the pets of our Kickstarter backers, our feline friends have travelled acros

  20. Developer post

    Maia 0.63: LOST IN SPACE

    Maia 0.63 is ready. This update brings a lot of new features as well as an overhaul of the game's simulation and balance. I want to say thank you to everyone who gave feedback over the summer, it's helped me improve the game significantly. Here's a video of me playing the latest