September 4th Game Update Notes
This update focuses on optimizing game performance and scene switching experience, while upgrading multiple cultivation features and fixing known issues to deliver an overall better gameplay experience. Detailed updates are as follows: 1. Performance Optimization Upgrades The pre
This update focuses on optimizing game performance and scene switching experience, while upgrading multiple cultivation features and fixing known issues to deliver an overall better gameplay experience. Detailed updates are as follows:
1. Performance Optimization Upgrades
The previously implemented asynchronous loading effectively reduced device memory usage but caused delayed loading and stuttering during scene transitions. We have fully restructured the game’s loading mechanism to greatly improve smoothness:
New Asynchronous Loading Management System: Sorts and loads game assets in order to prevent system blockage caused by loading congestion.
Refactored the loading logic of core character parent components and adopted a phased loading method to avoid frame drops and stutters caused by excessive data processing in a single frame.
Comprehensively optimized the overall loading strategy, completely resolving stuttering issues during scene switching and significantly boosting overall game performance.
2. Cultivation Gameplay Adjustments
Spirit Bone Optimization: Added an auto-refine function for designated spirit bone attributes. The refinement will stop automatically once the target attribute is obtained for effortless cultivation.
Spirit Bone Enhancement Adjustment: Spirit bones will no longer degrade upon enhancement failure, reducing cultivation losses.
Evolution Optimization: Evolution from Stage 1 to 9 is now 100% successful; the success rate for Stage 10 to 12 evolution has been increased by 50%, greatly lowering the difficulty of high-tier evolution.
3. Bug Fixes & Experience Improvements
Fixed multiple known bugs and optimized various hidden experience issues to further enhance overall game stability and fluency.





