Demo v2
Completely overhauls the game flow!! The open world has a lot of direction, there's an actual boss, and the game has a completely next complexity to the game. Give the demo a try and let me know what you think! The open world now has paths. Choose between movement and attack path
Completely overhauls the game flow!!
The open world has a lot of direction, there's an actual boss, and the game has a completely next complexity to the game. Give the demo a try and let me know what you think!
- The open world now has paths. Choose between movement and attack paths to build your decks the way you want. At the end of the paths is a portal to take you back to the starting area, where you choose to fight the boss or venture back out
- There's now only one hand, and you only start with movement cards. Discard movement cards to draw attack cards
- A slew of rewards out in the open world
- All vendors cost money to use
- New Queen Maker vendor - Allows you to turn cards into queens
- Most vendors now have either attack or movement types to them for more precise options
- Made it so only two levels are open, a forest level and a snow level. The forest level has enemies with double attack, and the snow level has enemies with double health
- Forest boss has art and a special attack
- Special enemies spawn in different levels
- Card art
- Boss music
- Sound effects
The game is still considered in prototype phase while I play around with core gameplay elements. I think following this update there will either be a v3 prototype, or I will work on polishing things up and have a "finished" game up to two levels. More info coming in the future!
