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Demo v2

Completely overhauls the game flow!!
The open world has a lot of direction, there's an actual boss, and the game has a completely next complexity to the game. Give the demo a try and let me know what you think!

  • The open world now has paths. Choose between movement and attack paths to build your decks the way you want. At the end of the paths is a portal to take you back to the starting area, where you choose to fight the boss or venture back out
  • There's now only one hand, and you only start with movement cards. Discard movement cards to draw attack cards
  • A slew of rewards out in the open world
  • All vendors cost money to use
  • New Queen Maker vendor - Allows you to turn cards into queens
  • Most vendors now have either attack or movement types to them for more precise options
  • Made it so only two levels are open, a forest level and a snow level. The forest level has enemies with double attack, and the snow level has enemies with double health
  • Forest boss has art and a special attack
  • Special enemies spawn in different levels
  • Card art
  • Boss music
  • Sound effects

The game is still considered in prototype phase while I play around with core gameplay elements. I think following this update there will either be a v3 prototype, or I will work on polishing things up and have a "finished" game up to two levels. More info coming in the future!