The Cleansing Update
Bug fixes Ward now blocks exactly one enemy spell per charge, as intended The old art style no longer shows broken images — enemies without old artwork now fall back to the new art Fixed a hidden error that fired every time the game loaded Lots of small fixes from a full code rev
Bug fixes
Ward now blocks exactly one enemy spell per charge, as intended
The old art style no longer shows broken images — enemies without old artwork now fall back to the new art
Fixed a hidden error that fired every time the game loaded
Lots of small fixes from a full code review of the game
Performance
Faster startup: image and enemy data loading has been reworked
Smoother fights thanks to a cleaned-up combat engine (no balance changes)
Smaller game size after removing unused files
Under the hood
Major code cleanup and new automated tests, making future updates faster and more stable








