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The Cleansing Update

Bug fixes

  • Ward now blocks exactly one enemy spell per charge, as intended

  • The old art style no longer shows broken images — enemies without old artwork now fall back to the new art

  • Fixed a hidden error that fired every time the game loaded

  • Lots of small fixes from a full code review of the game

Performance

  • Faster startup: image and enemy data loading has been reworked

  • Smoother fights thanks to a cleaned-up combat engine (no balance changes)

  • Smaller game size after removing unused files

Under the hood

  • Major code cleanup and new automated tests, making future updates faster and more stable