Planetary Life

Sotenbox

Released
Aug 15, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Devlog 6: Working on Civilizations update

    Hi everyone! This is a quick update with the current development status of the Civilizations update. The bottom menu size and content has been reduced, so it doesn't take too much screen space and it shows mostly resources and current global status of the city. On the other hand,

  2. Developer post

    Release notes v0.7.8.6

    Bug fixes Quick update to fix a new crashing issue with AMD GPUs introduced after adding new shaders for volumetric clouds.

  3. Developer post

    Release notes v0.7.8.5

    New features Added volumetric clouds to replace the old clouds rendering. Changes Adjustments in dust remover tool. Adjustments in terrain modifier tool. Decreased the probability of disasters based on Core Heat. Shake screen only in closer zooms and when the location is visible.

  4. Developer post

    Devlog 5: Working on Civilizations update

    Hi everyone! After some few updates and making the game compatible with Steam Deck, I returned back to my regular work on Civilizations update. This time I would like to show you things. DEMOGRAPHY First, I changed how population work in cities, from a single overall population n

  5. GamingOnLinux

    Shape the planet and evolve strange creatures in Planetary Life with Steam Deck support

    Planetary Life is an intriguing looking planet and life sandbox simulation game, where you get to shape everything from the planet to the creatures. Read the full article here:

  6. Developer post

    Release notes v0.7.8.4

    Bug fixes Fixed bug causing the game to crash, specially after loading game. Fixed bug not loading components help screen. Fixed bug causing the game to throw many errors when changing zoom in a situation with a lot of creatures. Increased a bit the camera horizontal rendering ra

  7. Developer post

    Release notes v0.7.8.3

    Hot fixed a bug causing some players not able to initialize the game getting stuck in the loading screen.

  8. Developer post

    Release notes v0.7.8.2

    New features Added DirectX rendering server option. Changes Upgraded game engine. This will potentially fix issues related to black spots when using RTX 5000 series GPU. Bug fixes Fixed visual bug in water caustics when using Nvidia cards.

  9. Developer post

    Release notes v0.7.8.1 - Japanese added!

    I know everyone was expecting Civilizations update to be the next, but as you can see, and unexpectedly, Planetary Life is on Steam's Daily Deal so an update was needed to follow this big day! Also, by popular demand Japanese language is being added. About Civilizations update, d

  10. Developer post

    Release notes v0.7.8.0

    New features Added Steam Deck compatibility. Font size adjustments for small screens and Steam Deck. Added Plant editor in the main menu. Added Fungi editor in the main menu. Showing current player/game name when hovering on main menu’s Continue button. Changes Removed unaffected

  11. Developer post

    Devlog 4: Working on Civilizations update

    Hi everyone! It's been a while since the last update. Civilizations is hard to implement, it's almost like adding a new game inside the current game. But I'm getting there! I think I have (now yes!) all system on place and I'm happy with the current state of the systems, so movin

  12. Developer post

    Devlog 3: Working on Civilizations update

    It's been a while since the last time. And I understand that people is getting worried about when the next update is coming, I would be too if I were in your shoes. Sadly, as usual, this is taking more time than expected :-( On one hand, because Christmas is a terrible period for

  13. Developer post

    Release notes v0.7.7.4

    Bug fixes Fixed potential crash when playing the game in a non-supported language (thanks to Svardmastaren for finding it!). Fixed error causing to no recovery settings from the backup.

  14. Developer post

    Release notes v0.7.7.3

    Bug fixes Fixed visual glitch on plants. Fixed mouse cursor appearing under some controls.

  15. Developer post

    Devlog 2: Working on Civilizations update

    I continue working on Civilizations update, and this is taking some time, more than expected, but well... we can say that the usual in game development. Meanwhile, I will try, time to time, to upload some updates about other stuff. In terms of development, currently, the most dif

  16. Developer post

    Release notes v0.7.7.2

    New features Added HOME button to return directly to your home star. This will avoid softlock when you run out of energy and you are in another star where you cannot claim a new planet. But, to travel back to your star home you will need to pay with all your energy as punishment!

  17. Developer post

    Release notes v0.7.7.1

    Really minor one to fix one little annoying thing. Changes Reduced the snow/underwater fog intensity. Showing virtual keyboard in all input fields when running the game in Steam Deck.

  18. Developer post

    Release notes 0.7.7.0

    While I continue working on the exhausting Civilizations update, I decided to take a break for a few days to work on something different and give you an update. This patch contains some new small stuff and changes. But there is one which is quite IMPORTANT : After testing the gam

  19. Developer post

    Planetary Life in The Steam Awards!

    Perhaps it's too bold to do this in a year full of great games, but... why not? Planetary Life will participate in the Steam Awards in the category Sit back and relax . The chances are slim, but it will be fun to participate :-)

  20. Developer post

    Release notes v0.7.6.7

    I know that releasing an update on Friday afternoon is never a good idea, which is why I am now releasing a patch to fix some bugs introduced in the previous update... as well as others that had been there for a while. Changes Decreased dead body size. Bug fixes Fixed minimap not