Into The Inferno

Dragon Dropper

Released
Oct 17, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Game Updated

    Fixed an issue that could cause Steam achievements to be delayed or fail to trigger. Changed non-stackable buffs so that the duration will renew when re-cast on a character that already has that effect. Pure spellcasting classes now get a bigger bonus to natural mana regeneration

  2. Developer post

    Game Update

    Changes in this update: Fixed an issue that would cause identifying items to be far too difficult for very high-level thieves. Mana and hitpoint drain amounts from special attacks now depend on the level of the attacking monster. Added some basic animated open and close transitio

  3. Developer post

    Larger Inventory

    Characters now have 12 inventory slots instead of 8. Resting is now faster. The chance for thieves, mercenaries, and skalds to detect and disarm traps on chests has has been increased. As a reminder, detecting traps is modified by intelligence and disarming is modified by dexteri

  4. Developer post

    Game Update

    Fixed an issue that would cause custom portraits not to save. Fixed an issue that would cause the game to get into a weird state when selecting "Leave" after selecting "Use Item" in combat. Fixes an issue where the game would get into a weird state where keyboard movement command

  5. Developer post

    Achievements Fix + Frame Rate

    Fixes an issue that could cause the incorrect achievement to be unlocked and adds a frame rate cap setting.

  6. Developer post
  7. Developer post

    Portrait Fix

    Fixes an issue with saving and loading portrait changes made after character creation.

  8. Developer post

    Game Updated

    Changed the default key mapping for movement. Q and E are now strafe left and right. The quest log can now be opened with the TAB key. If you have already played the game before, you can reset your key mapping to the new one by clicking "Restore Defaults" on the controls screen a

  9. Developer post

    Major Update - Many New Features

    This update brings in a bunch of new features that were developed for Toward The Ice. Many of them are things players had asked for in the discussion area. Here's what's new in this release: Added the ability to have a roster of "extra" characters. You can have up to 25 character

  10. Developer post

    Into The Inferno Updated

    Fixes an issue where triggering a trap could cause the game to freeze. Fixed a problem with using items in combat. When using an item, the target select buttons will now show more info, just like when casting a spell. A sound effect will now play when a battle begins. Made some e

  11. Developer post

    Into The Inferno Updated

    This update includes various fixes and UI improvements. Thank you to those who sent reports using the "Send Feedback" function. Reporting issues using that also includes error logs that help with troubleshooting problems. Fixed an issue that could cause the game to hang during du

  12. Developer post

    Into The Inferno Updated

    Added experimental French, Italian, Japanese, Polish, and Turkish translations. These are machine-translated, so could probably be improved. Please share any observations in the discussions area. Added unique item awards to each of the miner body retrieval quests. Note that these

  13. Developer post

    Into The Inferno Updated

    Added some more powerful weapon drops in the lowest levels of the Inferno. Mana potions can now drop as random loot in the Gnolls, Caves, and Inferno zones. Undead and golems are no longer affected by the Sleep spell. In addition, some monsters with natural resistances will have

  14. Developer post

    Into The Inferno Update

    Adds combat sounds, more spell sounds, and directional building entry. Changed the town so that buildings can only be entered from the door side. Previously if a location could be entered, it could be entered from all directions meaning that you could walk through some walls. Tha

  15. Developer post

    Into The Inferno Update

    Changes: Custom portraits have been implemented. You can change a character's portrait by clicking on their portrait on the character sheet. That will let you browse for a file to use. Note that these portraits are NOT saved in the cloud and won't transfer across PCs (though if y

  16. Developer post

    Small Update

    This is a small update to improve a few things. Added tooltips to the spellcasting screen that give a quick summary of what a spell does so you don't have to refer to the manual as often. They'll appear when a spell button is hovered over with the mouse or has keyboard focus. Fix

  17. Developer post

    Item Drop Fix

    Fixes an issue that caused unique item loot drops to repeat.

  18. Developer post

    Small Update

    This adds shadows and fixes an issue with selling in shops. Fixed an issue that could prevent being able to sell items in a shop. Added shadows to the game. You'll see objects like trees, rocks, and buildings casting shadows now. Some translation improvements.

  19. Developer post

    Into the Inferno Updated

    Changes in the new Into The Inferno version: Your group can now have six characters instead of four. If you have less than 6 characters, you can add more at the inn. It's also possible to start the game with any number of characters from 1-6 if you want to start with a smaller pa

  20. Developer post

    Into The Inferno Updated

    Changes in this release: Portuguese translation added. Added the "Exit" spell for paladins and healers that will take the party out of the dungeon when cast. This spell is 9th level, costs 10 mana, and can only be cast when not in combat. Added letter indicators to the map, so no