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Into The Inferno Updated

  • Added some more powerful weapon drops in the lowest levels of the Inferno.
  • Mana potions can now drop as random loot in the Gnolls, Caves, and Inferno zones.
  • Undead and golems are no longer affected by the Sleep spell. In addition, some monsters with natural resistances will have a chance to save vs. sleep. Most monsters still fall asleep easily.
  • Warriors now gain a permanent +1 to strength and slightly more hitpoints per level (+1 extra HP every 2 levels on average).
  • Warriors will now have 15% faster natural base hitpoint regen (fewer steps per hitpoint healed).
  • Wizards will now have 2.5% faster natural mana regen (fewer steps per point of mana regained).
  • Fixed an issue where loading a game with the music turned off but sound effects on would also cause sound effects to be disabled.
  • Fixed an issue where a barrier in the Inferno could be bypassed without disabling it.
  • Fixed an issue with the sky that could cause clouds/stars to fail to render.