Towerborne

Stoic · Xbox Game Studios

Released
Feb 26, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    March Update 2 - Additional Fixes

    Since the March update, we’ve continued tracking issues reported by the community and tightening up a few rough edges across progression, combat, UX, and audio. This patch is a smaller one, but it includes several important fixes to improve consistency and clarity during play. Pr

  2. Developer post

    Towerborne - March Update (Release Notes)

    Towerborne 1.1 March Patch Notes It’s been about a month since Towerborne 1.0 released, and during that time we’ve been working on a patch to fix many of the issues we’ve seen reported, including players affected by modified Scale display settings. Listening to feedback, we’ve ma

  3. PCGamesN

    Xbox's co-op brawler Towerborne drops free-to-play and monetization plans for 1.0, but crossplay is bizarrely gone too

    The Towerborne 1.0 update is something I'd love to shout about. Seamlessly blending side-scrolling beat-em-ups with the loot-driven progression of action RPGs , it won my heart in early access with its combo-driven combat and flashy visual design. Now, a year and a half on from i

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  6. Developer post

    Towerborne Full Game Launch Update - Letter to the Early Access Community

    To our Early Access players: While our Launch Overview provides a useful list of what has happened over the past six months at Stoic, it is written for both new and returning players. That makes it harder to get into specific differences and direct responses to player feedback. R

  7. Developer post

    Everything you need to know about Towerborne Full Game Launch Update

    Everything You Need to Know About Towerborne Full Game Launch Update Towerborne launches February 26 as an epic side-scrolling Action RPG Brawler. If you are new to the world of the Belfry (or returning for 1.0) here is what awaits you. Rise as an Ace In Towerborne, you rise agai

  8. Developer post

    Towerborne Full Game Update - Launch Overview

    This Launch Overview is meant to give all players a clear, high‑level insight into what Towerborne 1.0 is today. If you’re returning from Early Access, we’ve also written a Letter to Early Access Players that highlights key areas we expanded and improved based on your feedback. Y

  9. Developer post

    Full Game Launch Coming February 26

    Dear Aces, First and foremost we want to take a moment and thank everyone who has played during early access. Especially our Founders! We have some very exciting news to share with you all, so strap on your finest fineries, slap the nearest gobo, and let’s jump in, shall we? We w

  10. Developer post

    A Year of Heroes

    Dear Aces, Have you ever looked up from what you’re doing and thought, “Holy moly, where did all that time go?” Well… Towerborne is officially a year old. Holy moly, indeed! It feels like we just launched, and yet here we are—12 months, countless sessions, and one amazing communi

  11. Developer post

    Community Requests, Continued!

    Greetings, Aces - When we rolled out Community Requests recently, Aces showed up in force - knocking out individual goals while bagging broader Belfry benefits, too. If you’re looking for more reasons to rally together - we got you! From August 20 through September 10 , the next

  12. Developer post

    Early Access: Update 9, Patch 2

    Greetings, Aces - Today’s quick update smooths out a few rough edges. We fixed a loading screen hang up, tightened class-and-skill interactions, and made a few minor changes to enemy behavior, and more. Check out the details, below. _______ Gameplay & Exploration Fixed an iss

  13. Developer post

    Early Access: Update 9, Patch 1 – Class & Combat Bug Fixing

    Greetings, Aces! This patch sharpens your swings, steadies your perks, and squashes some pesky bugs … Launcher behavior is tighter, Focus gains are smoother, and issues—like revive hiccups, UI oddities, and Request Board mix-ups—have been cleaned up. Check out details below. As a

  14. Developer post

    Early Access: Update 9 - New! Community Requests

    Greetings, Aces! In addition to a suite of class, combat, and enemy tweaks, we’ve got some new things for you to try in this update—starting with a brand-new system we’re calling Community Requests, plus a major refresh to how you earn Writs throughout the game. New Feature! Comm

  15. Developer post

    Early Access: Update 8, Patch 1 - Class & Gear Fixes

    Greetings, Aces! We’ve tightened up combat, gear, and gobos alike to keep every swing, slash, and setting feeling just right. Today’s patch is all about precision —cleaner status effects, smarter enemies, and quality-of-life tweaks that make Towerborne run smoother while we cook

  16. Developer post

    New Limited Time Mode: Loot Rush!

    Greetings, Ace! TL;DR — dodge rolling barrels, scoop blink-and-you-miss-’em shinys, climb from Bronze to Gold, and cash out a heap of Writs before the last cask cracks. Loot Rush turns the Belfry courtyard into a living pinball table of tumbling oak and glittering loot. Dive in s

  17. Developer post

    Discord Quests Live! + More Echoes of Gratitude Rewards

    Greetings, prize-loving Aces, Towerborne has grown tremendously over this pre-launch period, and we’re so grateful to you - our Founders - for helping us get here. That’s why we dubbed this week (June 11-18) Echoes of Gratitude … in which we aim to shower you with all the rewards

  18. Developer post

    LoFi Belfry Beats - Vol 2

    Greetings, Ace - What’s better than some slow rolling deep base to Gobo-groove to? More of it! That’s what! LoFi Belfry Beats | Vol 2 is here , for your slaying/studying pleasure. Our initial drop ( LoFi Belfry Beats | Vol 1) was loved so much, we decided to double-dip … hitting

  19. Developer post

    Early Access: Update 8 - Echoes of Gratitude

    Greetings, Aces! From the moment Towerborne hit Early Access last September—and through April’s game-shaping update—you’ve been with us every swing of the Warclub . You’ve toppled titans, lit up Umbra Shrines , leveled classes, and traded war stories in the Belfry. We set out to

  20. Developer post

    Krafft’s Gauntlet: Best the Boss Blitz!

    Greetings, Ace - Commander Krafft is sounding the alarm: a limited-time boss rush mode that’ll drag every campaign big-bad back into the ring—one after another, no rest, no do-overs. Starting today, every campaign boss you thought you’d left in the dust is lining up for a rematch