Loading game…
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 5 | |
| 3 | |
| 4 | |
| 4 | |
| 6 | |
| 3 | |
| 4 | |
| 3 | |
| 3 | |
| 0 | |
| 1 | |
| 0 | |
| 1 | |
| 1 | |
| 5 | |
| 8 | |
| 3 | |
| 3 | |
| 5 | |
| 5 | |
| 4 | |
| 1 | |
| 3 | |
| 0 | |
| 2 | |
| 0 | |
| 0 | |
| 0 | |
| 2 |
Since the March update, we’ve continued tracking issues reported by the community and tightening up a few rough edges across progression, combat, UX, and audio. This patch is a smaller one, but it includes several important fixes to improve consistency and clarity during play. Pr