Hero Trial

Feitengda Games

Released
Oct 23, 2023
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    0.3.0 Update Introduction New characters Sun Wukong, Tang Monk, Nezha

    Added new character Sun Wukong New weapons Golden Cudgel Somersault Cloud Banana fan Flame Banana Fan Nine-petal red copper hammer Seven Star Sword Three-strand steel fork Tiangang Sword Purple Gold Bell Added new character Tang Seng New weapons Summon the White Dragon Horse Summ

  2. Developer post

    0.2.1 Update instructions

    Add screen post-processing and add character post-processing pixelation to make the picture more stylized. Fix the problem of full screen button click area Added 4K screen option Fixed the issue where the pop-up window would be outside the screen Add item description icon

  3. Developer post

    0.2.0 Update Instructions

    Added new professional Skeleton King The Skeleton King, a former warrior, was reborn in the fire and swore that he would protect his kingdom. The blood on his weapons can enhance their power. Fragile health, can be resurrected once. Added weapons, exclusive weapons for Skeleton K

  4. Developer post

    0.1.7 Update instructions

    Value adjustment Replace four monster models with animal models Update settings and add mouse aiming option Fix the problem that the font size will not change when adjusting the setting interface Fix the problem that the window size will be reset after opening it

  5. Developer post

    0.1.6 Update instructions

    Value adjustment Added robots Elecball and Galaxy Elecball fires lasers all around Galaxy rotates after firing lasers back and forth Added floating word prompt after dodging Add props for restoring blood and deducting blood Fix store mask problem Adjust the jump so that weapons a

  6. Developer post

    0.1.5 Update instructions

    Value adjustment Entering the store will now spawn a weapon. Adjust the probability of spawning weapons The current blood volume will no longer be restored to full at the beginning of the round. Some items have added attributes of increasing current blood volume and reducing curr

  7. Developer post

    0.1.4 Update Notes

    Adjustments to the shop interface The level 1 store is adjusted to refresh two products, and the two products can be refreshed for free after purchasing two products Payment interface adjustment Adjustments to the combat interface Add popup window title background Add strokes to

  8. Developer post

    0.1.3 Update instructions

    Value adjustment Fixed the problem that purchasing three times in the store will still reduce the number of free refreshes Fixed the problem that NECKLACE cannot drop gold coins Reduce the damage preparation time of NECKLACE and ICECREAM Modify the special effects of enemy robot

  9. Developer post

    0.1.2 Update instructions

    Value adjustment Add back blood green floating characters Add enemy robots Icecream, Necklace Icecream fires long-distance lasers and cannot move Necklace fires a short-range triangular laser that can move Changed the life absorption, recovery item drop, dodge, and critical hit p

  10. Developer post

    0.1.1 update instructions

    Adjust the monster refresh speed and the number of refresh levels where it is located to optimize the experience Change knockback logic and add knockback for each weapon Modify the invincibility time logic to prevent attacks from missing. Fix the problem that the foot boss will a

  11. Developer post

    0.1.0 update instructions

    Reduce the difficulty adjustment value, and increase the difficulty level from easy to very hard Adjust the gold coins required for upgrading in different difficulties in the store Treasure chest changed to HP instead of opening after three attacks Add props to increase the numbe