Micro content update
Added some new vehicles Added ability to restart Challenge runs from in game pause menu. Some UI tweaks.

Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Marble Abduction! is a brand new kind of rolling experience. Hand-crafted levels, intuitive and customizable controls, the highest visual quality and reliable and robust physics make for a truly out-of-this-world marbling experience!
0 viewers · 0 channels · Data may be outdated
No stream history yet.

Added some new vehicles Added ability to restart Challenge runs from in game pause menu. Some UI tweaks.