Crystal Tower Defense

Hot Roof Studios

Released
Jul 19, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Map Editor, Steam Workshop & Daily Challenges

    This is our biggest update yet . Build your own maps , share them with the community , and put your defenses to the test in a fresh challenge every single day . New Map Editor Design your own tower defense maps from scratch. Design the grid, place obstacles, gates, and shape the

  2. Developer post

    Map Editor [Beta]

    Custom Map Editor We are currently working on a custom map editor and want to make our current progress available to the community in a beta branch called map-editor . You can find out how to switch to the branch here Branches (Betas) (Steamworks Documentation) . Switching branch

  3. Developer post

    Accessibility Uptade

    Accesibility Added a toggle for high contrast cursor in the settings Added a slider to change cursor size in the settings

  4. Developer post

    Bug Fixes & Chinese Translation

    Translation Added Chinese translation. If you have any suggestions for improvement, please send them to us via Discord. / 添加了中文翻译。如果您有任何改进建议,请通过 Discord 发送给我们。 Bug Fixes Fixed forge upgrade animation getting stuck Fixed items disappearing inside the forge Fixed inventory being st

  5. Developer post

    Quality of Life Improvement

    Quality of Life Added copy and paste functionality to targeting system Added grey out when the player has not enough money for a turret upgrade Added controls UI in the settings for hotkeys Bug Fixes Fixed wording for new unlocks Fixed selectable enemy types for targeting to appe

  6. Developer post

    Fixed Colliders of End Portal

    Bug Fixes Fixed the projectile collider of the end portal, projectiles now pass through

  7. Developer post
  8. Developer post

    Improved Targeting & Quality of Life

    Targeting System Enemy types are now defined by their current HP bar status and not by the type they spawned as. This means if an enemy loses all their armor, they are counted as a normal type. A turret targeting armor, will now switch to the next enemy with armor, once he destro

  9. Developer post

    New Localization

    Thank you @berry for providing us with the Russian translation to the game! Added Russian language support If you too, are interested in translating the game, feel free to reach out to us.

  10. Developer post

    Break down your Items

    Break Down System We implemented the option to break down any items that you have in your inventory. When breaking down items, you gain Crystals. The amount of Crystals depends on the rarity. Common - 10 Rare - 100 Epic - 300 Legendary - 500 It is possible to multi select items a

  11. Developer post

    Hotifx

    Fixed lower graphic settings causing the menu to not appear on startup

  12. Developer post

    Change Hearts System & Balancing

    Heart System You now start each run with a maximum of 25 Hearts . Everytime you are under 25 Hearts and complete a stage, you regain 1 Heart . This improves the early game and rewards you for completing stages without leaks as you can rebuild your Hearts Pool. General Improvement

  13. Developer post

    Video Guide

    We create a video containing a strategy to get you started in Crystal Tower Defense, explaining what you need to pay attention to.

  14. Developer post

    New Maps, New Enemy Types, New Items, New Targeting System

    !This update will reset your current run! !This update will reset your current run! New Maps Unlock three new maps. After reaching the required stage, the map theme gets put into a pool and randomly selected on starting a run. Forest - Stage 20 Ice - Stage 40 Hell - Stage 60 New

  15. Developer post

    Preview of upcoming new Maps

    Teaser for upcoming maps We are currently working on adding more visual variety by adding more themes to the maps. Here you have a preview for two of the themes we are currently working on. Can you guess what themes they will be? Theme A Theme B What other themes would you wish t

  16. Developer post

    Español, Português, Italiano Language Support & Bug Fixes and Improvements

    New Language With this update we added spanisch, portugese and italian localization to the game. You can now choose between, English, German and French, Spanisch, Protugese, Italian . Bug Fixes Fixed Switching between Ability and Turret Placement via Shortcuts breaking the placem

  17. Developer post

    Français Language Support

    New Language With this update we added french localization to the game. You can now choose between, English, German and French . Bug Fixes Fixed Digging Defender stops shooting Fixed getting stuck in various tutorials Based on feedback received, we are evaluating the current stat

  18. Developer post

    Save/Reload Fix

    Fixed Reloading & Saving We apologize for any trouble caused by the defect save & reload feature With this patch we have changed the reload & save feature...once again...this time for the last time. The changes were necessary as we introduced bugs with it, e.g. not be

  19. Developer post

    Bug Fixes & Performance Improvements

    This Patch includes the previously reverted patch . Save migration is fully possible but may lead to longer (a few seconds) load time on the first start up and load of your run. We also reworked how the migration system works, to make rollbacks possible in the future with a norma

  20. Developer post

    More Bug Fixes & Slight Balance Adjustments

    Bug Fixes Fixed low FPS/lag leading to weird enemy behaviour Fixed bullets becoming too slow => Increased bullet speed proportional to enemy speed. Improved bullets circling enemies => Increased enemy/bullet hitbox, increased bullet speed Improved Blinking Boulder (the one