[EA 0.8.311] Added Railroad Track System
● New feature — Railroad Track System (Mechanical Workbench). Players can lay their own tracks, build a train chassis on them and freely expand it. Track switching is supported, and tracks can even be laid as roller coaster tracks. The train's max speed is 100 km/h, much higher t
● New feature — Railroad Track System (Mechanical Workbench). Players can lay their own tracks, build a train chassis on them and freely expand it. Track switching is supported, and tracks can even be laid as roller coaster tracks. The train's max speed is 100 km/h, much higher than vehicles' 55 km/h. Also, the train's mass has little effect on its movement speed, so very few motors can drive a very heavy train; for example, 2 electric motor engines can drive a 50,000 kg train.
● New feature — When disassembling or upgrading firearms, attachments and loaded ammo on the destroyed firearm are returned to the inventory/hotbar.
● New feature — Right-click "Unload Ammo" button for firearms.
● New feature — When obtaining an item, a small icon of that item now appears before the notification on the left.
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● Fixed a bug where the higher the FPS, the more stuttering occurred when the character moved; the game should now run much more smoothly. Note: Mods that directly modify the coordinates of the player character, vehicles, or bicycles will no longer work; please use rigidbody.position to modify the coordinates of these objects.
● Fixed severe foot sliding on zombies.
● When crafting items at a workbench, crafting materials are now locked to prevent other workbenches from taking them during infinite crafting.
● Fixed a bug where a bicycle thrown from the inventory would fall through the terrain.
● Fixed a bug where taking out a bicycle while standing on a steep slope caused the front wheel to clip into the ground.
● Fixed a bug where a block or storage box would suddenly disappear while a vehicle was moving.
● Fixed a bug where the speed displayed on the bottom-right panel did not update in real time while driving a vehicle.
● Fixed a bug where jumping on a moving vehicle would cause death by collision.
● Fixed a bug where repairing an open door with a stone axe caused the door's opening direction to be wrong.
● Fixed a bug where, if the character died while sitting in the driver's seat, they could not sit in the driver's seat again after respawning.
● Fixed a bug where ladders clipped the player into models.
● Fixed a bug where ladders teleported the player far away.
● Fixed a bug where getting off the driver's seat teleported the player far away.
● Fixed a bug where, after using a bicycle icon with a stack count greater than 1 in the hotbar, the LMB prompt would not hide.
● Fixed a bug where camera wall detection was not enabled while riding a bicycle.
● Fixed a bug where the Mod browser froze after clicking a link.
● Fixed a bug where the Mod browser only showed the first page of mods.
● Fixed a bug where placing two adjacent building modules aligned had a height deviation.
● Fixed a bug where, after the selected tool or weapon in the hotbar ran out of durability, it could not be used directly after right-click repairing.
● When adding a custom label to a storage box, the cursor is now placed in the input field by default.
● Zombie bite damage to downed players changed from a fixed value to half of the attack.
● Set higher damage and magazine capacity for the second skin models of the M1891, M1911, and R870.

