Death Harvest

LaserOnion

Released
Jun 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update v.0.8.0.2

    Patch 0.8.0.2 New features: * Add cast shadow to flashlight and environment on ultra video preset. * Add haptic effects as option to toggle in the game for shooting weapons. Fixed features: * Improve grenade explosion. * Update translation for all languages. * Update Beacon Hills

  2. Developer post

    Update v.0.8.0.1

    Patch 0.8.0.1 New features: * Expanded tutorial * New "Last Stand" mission for players seeking action and challenge * Add limits to the inventory slots in the backpack * Replace MinimalUI settings mode with enumaration type that supports 3 UI modes. Fixed features: * Tutorial imp

  3. Developer post

    Update v.0.8.0.0

    Patch 0.8.0.0 New features: * New extraction level with loot and side missions. * Introduce climb system that can be found on the extraction level. * Introduce rope sliding mechanic. * Add padlock to some doors and loot boxes. * Introduce system that is tracking game progress lik

  4. Developer post

    Update v.0.7.5.1

    Patch 0.7.5.1 New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to

  5. Developer post

    Christmas update!

    Merry Christmas!!! Receive explosive gifts from Governor David McCoy. Patch changelist: C4 charges (don't forget the detonator). Claymores. Minor fixes.

  6. Developer post

    Preview Update v.0.7.5.0

    New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to broken hand b

  7. Developer post

    HotFix v.0.7.2.3

    Fixed features: * Fix warehouse boss crash. * Improve environmental hud markers. * Add weather and time randomization for Boston hideout. * Fix kicking players out of the shop space at the end of game. * Improve weapon sound system for local player.

  8. Developer post

    HotFix v.0.7.2.2

    Fixed features: * Fix AI navlink crashes. * Improve general AI behavior. * Asphalt and pavement material improvement.

  9. Developer post

    HotFix v.0.7.2.1

    Fixed features: * AI related crashes. * Introduce left hand mode in gameplay options. * Improve item handling.

  10. Developer post

    HotFix v.0.7.2.0

    Fixed features: Fixed the inability to purchase weapons after reconnecting to the server. Fixed being kicked out of the shop during a wave after reconnecting. Improved the checkpoint interface. Tutorial - added mission to sell alcohol before purchasing weapons. Fixed strange weap

  11. Developer post

    Update v.0.7.0

    Hello, harvesters. It's time to rest at Horizon Ridge. Sell your loot, meet new characters, buy supplies for your next missions, and help the colony grow by delivering supplies. What's new: Colony area as a lobby, Ability to develop the colony by delivering supplies, New NPC char

  12. Developer post

    HotFix v.0.6.0.3

    Fixed features: * Fix end game crash that could happen for some players.

  13. Developer post

    HotFix v.0.6.0.2

    Fixed features: * Fix rare crash while talking with NPC. * Improve NPC head and spine rotation. * Introduce new weapon - DetroitM269. It's a machine gun that can be found only on the levels. * Introduce new drinkable - beer with drunk effect. * Allow to sell extracted samples fro

  14. Developer post

    HotFix v.0.6.0.1

    Fixed features: Fix on crash in the dialogue. Main menu height adjustment for SteamVR. NPC spine rotation towards player in the dialogue.

  15. Developer post

    Update v.0.6.0

    Howdy harvesters!!! We apologize for the lack of activity. We have been working on rebuilding the basics of the game to create a stable system for Death Harvest development. What's new in the beta: 1. Save system 2. Backpack 3. New story tutorial 4. New lighting 5. New building i

  16. Developer post

    Update v0.4.0.2 - New Lobby and weapons!

    Happy VR Fest to everyone! What's new in this update? * New Lobby map * Three new weapons with 4 color variants * Minor fixes on levels * Improve wrong password reaction in the main menu * Increase max smooth rotation (15%) * Minor holster fix

  17. Developer post

    HotFix v0.4.0.1 - Minor fixes and stability improvements

    Fixed features: * Dismember fixed while shooting with shotguns * Fixed zombie jumping over the walls * Music improvements * Performance fixes

  18. Developer post

    Update v.0.4.0 - New map and game mode

    Hi everyone! What's new in this update? New level: Military Warehouses - secure supplies for the colony and collect zombie mutagen samples. Level modification: Outpost - added a preparation phase before waves, introduced new loot, and added a power generator mechanic. Mechanic mo

  19. Developer post

    HotFix v.0.3.7.2 - Tutorial and interaction improvements

    Fixed feature: * Interaction improvement - grabbing items should be more natural and easier, * Tutorial - we moved "Kill Zombie with hammer" to additional tutorials, * Shoot decals on shooting range - fixed movement with target, * AI improvement - enemies are more challenging rig

  20. Developer post

    HotFix v.0.3.7.1

    Fixed features: * Tutorial Fix - A small error caused the inability to pass the tutorial, * AudioThread Crash - Frequent crash occurring during loading * Garage shop door - They didn't always close, but they do now!