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Update v.0.8.0.0

Patch 0.8.0.0

New features:

* New extraction level with loot and side missions.

* Introduce climb system that can be found on the extraction level.

* Introduce rope sliding mechanic.

* Add padlock to some doors and loot boxes.

* Introduce system that is tracking game progress like finished quests or collected notes.

* Add mission requirements for some levels.

* Add notes board on the boston colony level with collected notes.

* Add tutorial hints in the boston colony.

* Add quest markers visible on the HUD.

* Add special icon above dead players making them more visible for other players.

* Add radio dialogues with some NPC's.

* Add melee ability for weapons like rifles, pistols, shotguns and resource boxes.

* Add cigarette and smoking mechanic.

Fixed features:

* Fix major issue that from time to time won't spawn character for player after joining the game.

* Fix crash on physical switches from power generator.

* Fix crash on destroying limbs.

* Fix crash on quest finish.

* Fix blockers in the tutorial level.

* Fix music manager that won't work properly on clients.

* Improve handling hinge in doors, trunks and loot boxes.

* Improve loot system.

* Balance game economy.

* Falling from height now can take damage.

* Improve displaying nickname above player heads.

* Improve shop system with shop spawn points.

* Improve AI spawn system to have more control over zombie masses.

* Reorganize mission board on the boston colony level.

* HTC Cosmos now should have input binding setup properly.

This update comes with a save wipe, as the core systems have changed significantly since the previous version.

Have a good time in the game, and feel free to give us feedback on Discord or by leaving a review on Steam.

Death Harvest Team!