Update Notes - 14th September 2025
- Fixed game-crashing bug when removing cards in later stages - Enabled window re-sizing in settings Roguelike mode: - Reroll now always costs 1 in shop - Added crowns, a permanent trophy for when you win a run

Developer posts and news about this game.

- Fixed game-crashing bug when removing cards in later stages - Enabled window re-sizing in settings Roguelike mode: - Reroll now always costs 1 in shop - Added crowns, a permanent trophy for when you win a run

- Performance improvements, which mainly impacts Planet 4 where a lot is happening, especially at higher levels. Still work-in-progress, but it should run a lot smoother than before.

- Added controller support

Hi everyone, The release date for Mining Survivors will be August 15th 2025. The full game will feature two modes: - Incremental - Roguelike Incremental mode features a definitive end-point to the campaign, but the ability to continue playing and prestiging if you choose. Rogueli

Thanks to everyone who has played the Mining Survivors Demo, and to those who have given feedback! My main focus is to smooth out any aspects of the progression system that feel frustrating or punishing, especially in the early game. Here are the latest updates: - Ability to choo