Thanks to everyone who has played the Mining Survivors Demo, and to those who have given feedback!
My main focus is to smooth out any aspects of the progression system that feel frustrating or punishing, especially in the early game.
Here are the latest updates:
- Ability to choose your starting weapon by spending Coal
- Easier enemies at the start of Level 1
- Weapon guaranteed within the first 2 XP rewards
- Stat description when hovering
- More generous Melee upgrades with Iron
- Some minor bug fixes
Cheers,
Wonderbounce Games

