Serious Sam Classics: Revolution

CroteamAlligator Pit · Devolver Digital

Released
Aug 30, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Serious Sam Revolution Update 1.03

    Hi all! As promised earlier this week , we're updating Serious Sam Classics: Revolution with some relatively small, but very important changes. Namely, Revolution is now available with full Russian localization, including all in-game text and achievements. A huge shout-out to the

  2. Developer post

    Serious Sam: Revolution Update Incoming

    Hi all! This Thursday we will be releasing a small update to Revolution. With this update, players should no longer have issues with unlocking achievements, and the game will be getting full Russian localization. The update is currently available in Open Beta. You can download it

  3. Developer post

    Serious Sam Revolution Update 1.02

    Hi everyone! I can’t believe it’s been a month already, but we’ve been hard at it, trying to make Revolution into what it was meant to be at first. We were all over your reports and feedback, fixing, readjusting, rebalancing and expanding in the meantime. Our main focus was fixin

  4. Developer post

    Serious Sam Classics: Revolution v 1.01

    Hey folks, thank you to everyone who jumped back in Revolution over the past couple of days and thanks for all the feedback you have shared across our channels. We've just updated the game with additional changes, looking to balance the game further. Here's a rough changelog: - f

  5. PC Gamer

    Serious Sam Classics: Revolution is finally out of Steam Early Access

    The goofy run-and-gun FPS Serious Sam: The First Encounter was released in 2001, setting Croatian developer Croteam off on a trajectory that would eventually lead it to talkative philosophy puzzler The Talos Principle . (I'm not sure how that happened either.) It was really good,

  6. Developer post

    Serious Sam Classics: Revolution is out of Early Access!

    Happy days! Serious Sam Classics: Revolution is out in the wild as a fully released game, and we're celebrating with a huge discount! You saw this coming, let's be honest, as we have recently announced Croteam will help to get this project through the door. Serious Sam Classics:

  7. Developer post

    Serious Sam Classics: Revolution Status Update

    Hi Everyone! We bet this comes as kind of a shocker to some of you, but we’ve been lurking from the shadows for some time, looking to revive Revolution properly. That’s right, the project hasn’t been abandoned. Instead, it was “on ice” for a while due to life happening to Alligat

  8. Developer post

    AP_3381 is now live!

    First of all, Happy Holidays from all of us at Alligator Pit! From today until the 31st, everyone will have Santa hats on their player characters. Have fun! Now using the new SteamUGC API for Steam Workshop. This should speed up the Workshop process a lot . The downloading of wor

  9. Developer post

    AP_3381 is now live!

    First of all, Happy Holidays from all of us at Alligator Pit! From today until the 31st, everyone will have Santa hats on their player characters. Have fun! Now using the new SteamUGC API for Steam Workshop. This should speed up the Workshop process a lot . The downloading of wor

  10. Developer post

    AP_3338 is now live!

    Thanks to everyone for their feedback and reports, here are the latest changes: Added a new survival map: Dimensions Neon! Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station! Added a unique random seed to every match, this adds a little bit more ra

  11. Developer post

    AP_3338 is now live!

    Thanks to everyone for their feedback and reports, here are the latest changes: Added a new survival map: Dimensions Neon! Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station! Added a unique random seed to every match, this adds a little bit more ra

  12. Developer post

    Serious Sammy is here! (AP_3216 is now live)

    As you all know, Sam has a sister. And her name is Sammy. She's decided to take a detour through Egypt this time around and visit the Revolution as a new playable model in the game! It's summer! And you know what that means. That's right, extra protective wallets for the Steam su

  13. Developer post

    Serious Sammy is here! (AP_3216 is now live)

    As you all know, Sam has a sister. And her name is Sammy. She's decided to take a detour through Egypt this time around and visit the Revolution as a new playable model in the game! It's summer! And you know what that means. That's right, extra protective wallets for the Steam su

  14. Developer post

    AP_3141 is now live!

    It's that time again, ladies and gentlemen! Time for an update. But not just any update! An update with a lot of fixes and features. We'd also like to tell you a little bit about ourselves. Who's Alligator Pit, really? What's changed since the last time we introduced ourselves to

  15. Developer post

    AP_3141 is now live!

    It's that time again, ladies and gentlemen! Time for an update. But not just any update! An update with a lot of fixes and features. We'd also like to tell you a little bit about ourselves. Who's Alligator Pit, really? What's changed since the last time we introduced ourselves to

  16. Developer post

    AP_2972 is now live!

    Aside from a recent ice skating incident here at Alligator Pit (imagine that, ice skating near a pit full of alligators), we managed to push another update to Steam without many wounded developers. That is a good thing! We might also have some Bright Island teasers in the near fu

  17. Developer post

    AP_2972 is now live!

    Aside from a recent ice skating incident here at Alligator Pit (imagine that, ice skating near a pit full of alligators), we managed to push another update to Steam without many wounded developers. That is a good thing! We might also have some Bright Island teasers in the near fu

  18. Developer post

    AP_2894 is now live!

    Another update for you. Please note that savegames made in the previous build will not work with this build (like usual - see the FAQ for more details). Also, for those who have been asking for it, we're in the process of testing multiplayer voting. Upgraded the tick rate from 30

  19. Developer post

    AP_2894 is now live!

    Another update for you. Please note that savegames made in the previous build will not work with this build (like usual - see the FAQ for more details). Also, for those who have been asking for it, we're in the process of testing multiplayer voting. Upgraded the tick rate from 30

  20. Developer post

    AP_2856 is now live!

    It's been a while. But with more time freeing up for us, more updates should be coming soon. For now, enjoy this update. :kingsam: Upped the game's tickrate from 20 to 30. This should make the game feel a lot smoother, but might introduce some weird things. So far we've fixed mos