Level Optimisation & Improvement Level FUN: Various optimization improvements. Prison: Performance optimizations along with several visual reworks. Level 150: Various optimization improvements. VOIP The VOIP muffle effect is now disabled by default. You can re-enable it at an
Level Optimisation & Improvement
Level FUN: Various optimization improvements.
Prison: Performance optimizations along with several visual reworks.
Level 150: Various optimization improvements.
VOIP
The VOIP muffle effect is now disabled by default.
You can re-enable it at any time from the lobby settings if you prefer the immersive audio effect.
Changes & Improvements Changed the default Anti-Aliasing setting to None. Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance. You can also experiment with the Anti-Aliasing settings and Resolution Scale t
Changes & Improvements
Changed the default Anti-Aliasing setting to None.
Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance.
You can also experiment with the Anti-Aliasing settings and Resolution Scale to create a more pixelated, VHS-style visual effect if that's your thing :)
The Anti-Aliasing options will continue to evolve, with DLSS support planned for a future update.
Bug Fixes
Fixed an issue where Stamina regeneration could become permanently locked.
Small material fixes and improvements throughout the game. Fixed material issues in the Level Editor startup area. Fixed the Poolroom water shader in Found Footage.
Small material fixes and improvements throughout the game.
Fixed material issues in the Level Editor startup area.
Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance. Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resolution to better matc
Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance.
Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resolution to better match their hardware and achieve the best balance between visual quality and performance.
Made several minor lighting adjustments and optimizations to improve overall performance across different system configurations.
Two new multiplayer levels are coming soon! Stay tuned for more details and upcoming updates.
Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.
Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.
Improvements Re-enabled the intro map. Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches. Fixes Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate alternative lighting method is selected when Lu
Improvements
Re-enabled the intro map.
Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches.
Fixes
Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate alternative lighting method is selected when Lumen is not supported.
Fixed Lumen Software Ray Tracing support for graphics cards limited to Shader Model 5 (including devices such as Steam Deck).
Fixed a missing body camera effect in Level Fun.
Fixed the water electricity shader in the Found Footage Poolroom and Prison areas.
Patch Notes Fixes Fixed an issue where solo door interactions could behave incorrectly in Found Footage mode. Fixed a player rotation issue inside Level 0. Fixed Player Name text rotation when a player was upside down. Fixed multiple shader-related issues. Fixed an issue where wa
Patch Notes
Fixes
Fixed an issue where solo door interactions could behave incorrectly in Found Footage mode.
Fixed a player rotation issue inside Level 0.
Fixed Player Name text rotation when a player was upside down.
Fixed multiple shader-related issues.
Fixed an issue where walking in water in Found Footage mode produced no sound.
Improvements
Updated the lighting method to improve overall performance.
Solo exploration has been fully reimplemented for single-player Fixed a bug where Escape Mode achievements could unlock incorrectly Improved crouch responsiveness on the client side in high-latency environments
Solo exploration has been fully reimplemented for single-player
Fixed a bug where Escape Mode achievements could unlock incorrectly
Improved crouch responsiveness on the client side in high-latency environments
I’ve just added a new found footage segment to the game. It’s fairly short, but it should help expand the solo experience a bit and add more atmosphere overall. As always, feel free to share your feedback after trying it!
I’ve just added a new found footage segment to the game.
It’s fairly short, but it should help expand the solo experience a bit and add more atmosphere overall.
As always, feel free to share your feedback after trying it!
New Content VR Multiplayer Mod support is now available in beta! Bug Fixes & Improvements Fixed a softlock issue that could occur when someone pressed the button after opening the inside train in Level 150. Improved player skin texture resolution. Fixed locked keybind buttons
New Content
VR Multiplayer Mod support is now available in beta!
Bug Fixes & Improvements
Fixed a softlock issue that could occur when someone pressed the button after opening the inside train in Level 150.
Language Support Language support has been updated. Escape Modes – Map Selection You can now select Escape Mode maps with size settings, similar to the older version of the game. This brings back a more flexible and customizable map selection experience.
Language Support
Language support has been updated.
Escape Modes – Map Selection
You can now select Escape Mode maps with size settings, similar to the older version of the game.
This brings back a more flexible and customizable map selection experience.
Fixed an issue where one valve was not working as intended. Fixed an issue where players could not continue to the next level at the end of Infinite Garden.
Fixed an issue where one valve was not working as intended.
Fixed an issue where players could not continue to the next level at the end of Infinite Garden.
Improvements Made small lighting tweaks and optimizations in the Fun level. Fixes Fixed blurry textures on the player skin selection model. Fixed server names and ping not displaying correctly in the server list. Fixed the Level 150 door opening not replicating correctly for clie
Improvements
Made small lighting tweaks and optimizations in the Fun level.
Fixes
Fixed blurry textures on the player skin selection model.
Fixed server names and ping not displaying correctly in the server list.
Fixed the Level 150 door opening not replicating correctly for clients.
New Features Added a new objective system in multiplayer to better guide players through progression. Added Player Skin Selection v1 for multiplayer mode. Added a new player skin with multiple color variations. Improvements Improved item interaction message readability by disabli
New Features
Added a new objective system in multiplayer to better guide players through progression.
Added Player Skin Selection v1 for multiplayer mode.
Added a new player skin with multiple color variations.
Improvements
Improved item interaction message readability by disabling depth rendering.
Increased lighting in the Fun level.
Made minor adjustments to the first multiplayer threshold in preparation for a future update featuring a recreation of the real KV-31 room.
Added a large portion of missing translations.
Fixes
Getting killed by a defibrillator now correctly makes players explode.
Translations have been reintegrated. VR Solo mode has been re-enabled and improved. Some interaction tweaks. Fixed a checkpoint bug on story levels in Custom Lobby mode.
Translations have been reintegrated.
VR Solo mode has been re-enabled and improved.
Some interaction tweaks.
Fixed a checkpoint bug on story levels in Custom Lobby mode.
Bug Fixes Fixed a travel bug that sent players to an old version of Level 150 Fixed a save issue on Level 150 Improvements Improved readability and navigation in the labyrinth section of the Poolroom Solo Found Footage level Increased level thumbnail size in the lobby game settin
Bug Fixes
Fixed a travel bug that sent players to an old version of Level 150
Fixed a save issue on Level 150
Improvements
Improved readability and navigation in the labyrinth section of the Poolroom Solo Found Footage level
Increased level thumbnail size in the lobby game settings
Added all game maps to the selection menu in Lobby Custom Mode
Hello everyone, A new update is now available. This patch is focused on testing major improvements, reworks, optimizations, and bug fixes to improve the overall experience in both solo and multiplayer. - Performance and Optimization - Complete Lighting System Rework The game's li
Hello everyone,
A new update is now available. This patch is focused on testing major improvements, reworks, optimizations, and bug fixes to improve the overall experience in both solo and multiplayer.
- Performance and Optimization
- Complete Lighting System Rework
The game's lighting system has been fully reworked.
More consistent visuals.
Reduced noise and better atmosphere.
Improved compatibility with older generation graphics cards that do not support Lumen.
- Global Optimization
Improved overall game performance.
Optimizations for both solo and multiplayer maps.
Better stability.
Smoother gameplay.
Improved loading performance.
- Multiplayer and Network
- Connection System Rework
Network systems have been reworked for better stability and smoother sessions.
- Global VOIP Improvements
Improved voice communication quality and reliability.
- Multiplayer Camera Rework
Camera redesigned for smoother gameplay.
- Interface and Menus
- Full UI Rework
Redesigned menus.
Updated settings interface.
- Roadmap Added
A roadmap has been added.
Players can now follow upcoming updates and future content plans.
- Map Reworks
- Supermarket
Complete map rework.
- Infinite Garden
Complete map rework.
- Bug Fixes
Fixed collision issues on the stairs in Level 11.
Many additional minor bug fixes.
Various optimization improvements.
- VR Mode
VR mode has been temporarily disabled.
This mode is currently being rebuilt for solo and multiplayer.
- Looking Forward
Many more changes are already in development.
Your feedback is very important and helps shape future updates.