Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance.
Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resolution to better match their hardware and achieve the best balance between visual quality and performance.
Made several minor lighting adjustments and optimizations to improve overall performance across different system configurations.
Two new multiplayer levels are coming soon! Stay tuned for more details and upcoming updates.