Deathtide

Luiz Pascoto

Released
Jan 26, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Update - Deathtide 3.0.4

    • Added Deathtide difficulty • Tweaked the difficulty of Nightmare and Normal • Increased the drop chance of souls • Now bosses will drop souls and gold after being defeated. • Now the item shop sells equipment for gold • Increased the amount of keys sold by the shop • A few smal

  2. Developer post

    Hotfix - Beta 3.0.3

    Fixed a problem that prevented players from opening chests (and a myriad of other problems) after dying to a boss and restarting a match.

  3. Developer post

    Hotfix - Beta 3.0.1

    Fixed a small (but huge) problem that prevented players from opening chests and using the item shop.

  4. Developer post

    Deathtide Beta 3 Release

    We have finally released the complete remake of the game! Please remember this is an early access release, so even though the new experience is extremely polished, there might be sudden hiccups such as bugs or missing features. Just remember to post them on the forum/discord and

  5. Developer post

    Deathtide Development Update #1

    Welcome to the first development update for Deathtide Survivors! Before we begin, a bit of an explanation and some meta information about the development of the update itself: Development is very much alive (more alive than ever before), and the update is being worked on heavily

  6. Developer post

    Hotfix - Patch 2.0.3b

    • Added mouse-aim to spells and rebalanced spells. This feature was too fun not to include on the live game. Try it, the gameplay is ridiculously better and more fun. That's it for today, a lot more things are being added behind the scenes for the next patch!

  7. Developer post

    Hotfix - Patch 2.0.2b

    Hello everyone, I hope you're enjoying your weekend. Due to a recent landslide of negative feedback I've received today, I have created this small patch to fix all issues that were reported. Have a good one, and I hope you enjoy playing the game! Do keep in mind I'm a solo develo

  8. Developer post

    Hotfix - Patch 2.0.1b

    This small hotfix was made to add full compatibility with the Steam Deck native resolution, and it's also an attempt at fixing the Steam Cloud integration with the Steam Deck. WARNING: Before opening Deathtide Survivors on a different platform you where you might have a different

  9. Developer post

    Patch 2.0b - Rebirth

    Welcome to 2.0b - Rebirth, Deathtide Survivors' massive overhaul! Update Summary: The game has changed so much in this update, I couldn't help but naming it Patch 2.0 - Rebirth! Deathtide Survivors should now feel like an entirely new experience, with a lot more polish and care p

  10. Developer post

    Hotfix - Patch 1.0.10b

    Developer note: This is a very small hotfix I made in the middle of the night, because some bastard little bugs got reported and they stole my sleep, hopefully they will never bother my players again! • Polished the New Game interface a bit, to accomodate for the upcoming Nightma

  11. Developer post

    Hotfix - Patch 1.0.9b

    Dev note: This update would be mostly small bug fixes, but since I was unable to work last week on the next major patch due to personal issues (which have been fixed!), some quality of life upgrades have been added for you to enjoy, and to show I'm still working on the game and l

  12. Developer post

    Hotfix - Patch 1.0.8b

    • Reworked item shop prices and increased the effectiveness of items. • Fixed an issue where Endless mode would loop back into the first wave after reaching the 30 minute mark - effectively making it trivially simple and not fun • Fixed an issue where some projectiles would disap

  13. Developer post

    Hotfix - Patch 1.0.7b

    • Loadouts are now saved when starting a match, so you can quickly start the next match with your preferred settings. • Fixed an issue where text would not render at all on the Steam Deck. (Hopefully it works as we have no means of testing on the Steam Deck)

  14. Developer post

    Hotfix - Patch 1.0.6b

    • Greatly enhanced Gamepad interface selection highlights - now it should be very obvious which interface object is being selected by a gamepad. • Added support for the Gamepad Back button - Now you can press B (Gamepad Right button) to close the currently opened menu screen. • A

  15. Developer post

    Hotfix - Patch 1.0.5b

    • Changed the controller selection color on buttons during gameplay to a very contrasting green, as some users were having trouble discerning which button was selected, and it would even seem as if the controller wasn't working at all. • Fixed a small issue where the boss health

  16. Developer post

    Hotfix - Patch 1.0.4b

    • Fixed a small issue where 16:10 aspect ratio screens would boot the game in incorrect resolutions, which primarily affected Steam Deck users. Developer note: If anyone has a Deck and would like to help me adding full support for the device, hit me up on Discord - The link is on

  17. Developer post

    Hotfix - Patch 1.0.3b

    • Added multi-color damage texts, and made standard hits white in color for easy reading on dark scenarios and critical hits should now display a larger font in yellow color. • Fixed an issue where launch the game with a 16:10 aspect ratio would render the game unplayable - Now t

  18. Developer post

    Hotfix - Patch 1.0.2b

    • Added a partial controller support tag on the store page, it works completely during gameplay and most menus, (except for some dropdowns on the settings menu). • Added partial support for Ultrawide displays (Black Bars) • Fixed enemy AI melee hit registration and animation timi

  19. Developer post

    Hotfix - Patch 1.0.1b

    • Fixed a bug where the talents interface would update erratically on some systems. • Fixed a bug where pressing PAUSE on the settings menu would incorrectly unpause the game but left the settings menu open. • Fixed a bug where the loading screen would render incorrectly on resol