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Update - Deathtide 3.0.4

[Balance]
• Added Deathtide difficulty
• Tweaked the difficulty of Nightmare and Normal

[Rewards / Gameplay Loop]
• Increased the drop chance of souls
• Now bosses will drop souls and gold after being defeated.

[Item Shop]
• Now the item shop sells equipment for gold
• Increased the amount of keys sold by the shop

[Bugfix]
• A few small bug fixes

P.S: Work has started towards adding an endless mode that will seamlessly start after the player kills the final boss. It's not ready yet because it needs a few balancing passes.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12793459 · public branch

    Steam updated · First observed