Released
Oct 6, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    1WEEK 1.5.1 on SteamOS

    1WEEK 1.5.1 on SteamOS Version 1.5.1 of 1WEEK has been tested on a Lenovo Legion Go S SteamOS Edition , a handheld device that ships with SteamOS preinstalled. The tests were performed directly on SteamOS, running the Windows version of 1WEEK through Proton. During testing, the g

  2. Developer post

    1WEEK 1.5 — The Survival Rework

    1WEEK 1.5 is not a regular update. Over the last months, large parts of the game have been reworked to make 1WEEK faster to understand, smoother to play, and much more enjoyable from the very beginning. The tutorial has been rebuilt, progression has been simplified, survival and

  3. Developer post

    Update Note

    Hello everyone, we bring some small improvements to the inventory and some fixes. The inventory system was improved. Fixed a problem with the item meat and cooked meat. Fix in the tutorial when the first week was over, it was still showing wrongly.

  4. Developer post

    Update Note

    Hello, today we bring you the second part of fixes and performance improvements. Fixes Location fixes for the vital signs clock. Fixed collisions with steam and lava volcanoes when a block was placed on them. Improvements Improvements in player states to warn in red when a state

  5. Developer post

    Update Note

    Hello, in this update we bring more fixes to the game. Fixes Improvements in the translations of object names and their descriptions. Fixed in the crafting system when the number of items to create was not updated correctly, even if you had the necessary materials. Some game icon

  6. Developer post

    Update Note

    Hello, today we bring bug fixes and improvements to the game for making it easier at the beginning of the adventure. Bug fixes Fixed an error when trying to close the inventory with the escape key, which occurred after loading a game. Fixed the bronze shovel sprite and colliders.

  7. Developer post

    Update Note

    Hello, today we bring small bug fixes and improvements to the game. Corrections Fixed tool shaders when they are under too much light Fixed a bug with the belt tutorial Minor performance improvements Gameplay The difficulty curve was adjusted a little to make it easier at the beg

  8. Developer post

    1WEEK 1.0 it's now available

    Hello everyone 1WEEK 1.0 is now available with all its content and achievements enabled. We have worked a lot on improving the lighting of the environment and the torches, making construction easier and faster, improving the difficulty curve, improving performance, making it also

  9. Developer post

    Final release - 7 October

    Hello everyone 1WEEK has already been completed, is currently in the testing phase and will move to version 1.0 this coming October 7. As always, thank you all so much and look forward to 1Week in its final version next week. See you in 1Week in the depths.

  10. Developer post

    1WEEK Full Release Date

    Hello everyone We want to let you know that 1WEEK will go into full release in October 2023 on Steam. We want to say a big thank you to family, friends, and the community who have supported us with ideas and positive reviews of the game. To everyone who made this 3 year journey a

  11. Developer post

    Update Notes

    Bug Fixes Correction to the music player, which sometimes jumped from music to music without ending correctly. Clay Tile Rule fix. Correction to the occlusion system for clay tiles. Hunger and thirst no longer result in immediate death, now being in a state of 100% hungry or thir

  12. Developer post

    Update Notes

    Hello everyone In this update we will bring a major improvement to the way the player interacts with the map, tools, workstations, and ranged weapons. Important changes New input system, this allows us to simplify player interactions with their environment and improve bow aiming

  13. Developer post

    Update Notes

    Hello everyone In this update we mainly bring improvements to the game tutorial, visual improvements, new building mechanics, new furniture, bug fixes and performance improvements. New features New tutorial system with help on screen, so that the player can be with the basic equi

  14. Developer post

    Update Notes

    Hello Survivors! In this update we bring major performance improvements and bug fixes, and a little gift. New features New equippable item Balloon, with it you can quickly climb the map, but be careful not to burst them that the fall can be hard. When you press ESC and have any i

  15. Developer post

    Update Notes

    Hello everyone! In today's update 0.4.1 we introduce the new underground monsters. There are a total of 12 new monsters spread over 3 biomes. Each with their own amount of life, defense, behavior and aggression system. These will provide us with rotten meat and fluids to make our

  16. Developer post

    Update Notes

    The Alpha 0.4.0 update mainly focuses on improving the farming mechanics, general in-game interface, performance improvements, and other features that are detailed below. Farming The farming mechanics were recreated again with the aim of making it more intuitive, a new pot was ad

  17. Developer post

    Update Notes

    Greetings survivors Today's update introduces a new damage display system and other updates. New damage display system for map resources and enemies. Korean translation correction. New functionality that closes the inventory if you want to immediately interact with the environmen

  18. Developer post

    Update Notes

    Hello everyone, I hope you are all very well! We would like to thank everyone for their support and tolerance since the launch of Early Access. This new update focuses heavily on strengthening the tutorial and giving more information to the player before starting their adventure.

  19. Developer post

    Update Notes

    We would like to thank everyone who supported the release of 1WEEK, with videos, bug reports and comments. We are very enthusiastic about the road ahead and the treatment we have received. So to celebrate, we're releasing update 0.3.2 with some feedback from the community. Check