Bug Fixes
- Correction to the music player, which sometimes jumped from music to music without ending correctly.
- Clay Tile Rule fix.
- Correction to the occlusion system for clay tiles.
- Hunger and thirst no longer result in immediate death, now being in a state of 100% hungry or thirsty will start to progressively lower your health until death.
- Fixed the persistence in the save system of the amount of minerals and water that a pot can contain, throughout your entire game.
- Fixed the death menu to work with keyboard and mouse or controller.
- Adjustments in the user interface to avoid overlapping information.
- Fixed procedural generation engine, in some cases generating a map without the balloon.