Stressed Out

Necdet Yavaş

Released
Jun 15, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    VR Fest Update!

    What's new? Rendering Switched to Deferred Rendering. New features including: Screen Space Reflections Screen Space Global Illumination Lumen Reflections Lumen Global Illumination Contact Shadows Distance Field Shadows. Increased shadow coverage at distance. Hardware Raytracing P

  2. Developer post

    Update 28 September 2023

    What's new? Implemented FSR! Upscaling works much better now (changed some rendering settings) Default anti-aliasing is on and uses FXAA now (it was off by default before)

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  4. Developer post

    Update 8 September 2023

    What's new? Destruction physics tweaks Increased required swing speed for melee hits Audio tweaks Map tweaks

  5. Developer post

    Update 15 August 2023

    What's new? Jetpack! Enjoy! Now you can earn coins! Destruction never been better! You can upgrade your max health, max speed and defence permanently with your coins! Stats menu for upgrades Added haptic feedback for getting hit Enemy behaviour, spawn, audio tweaks Animated power

  6. Developer post

    Update 9 August 2023

    What's new? Power-ups emit light! New power-up! Speep power-up increases movement speed by 1. Drop chance is 10% Added power ups and their descriptions to showroom Improved player body rotation Lighting tweaks Changed color space from Rec709 to Rec2020 Performance optimizations M

  7. Developer post

    Update 7 August 2023

    What's new? New power-ups! Defence power-up: Increases defence by 1 point. Drop chance is 10% Gold heart: Increases max health by 1 points. Drop chance is 10% You can also find them scattered around the map! Added defence indicator beside health. It's invisible at start since you

  8. Developer post

    Update 5 August 2023

    What's new? Enemies drop health on death instead of giving it to you instantly. You have to pick it up now. Improved health system Melee enemy color change Tweaked enemy spawn

  9. Developer post

    Update 27 July 2023

    What's new? New weapon! Pistol available now! Shotgun tweaks Map tweaks Enemy spawn tweaks Improvements to all weapons

  10. Developer post

    Update 25 July 2023

    What's new? Dual wield for dekstop mode! Improved laser sight for shotgun Improved shotgun code Map tweaks

  11. Developer post

    Update 20 July 2023

    What's new? Improved laser sight for assault rifle Added laser sight for shotgun Improved shotgun animation Shotgun code cleanup Enemy projectiles don't disappear instantly Higher resolution textures for flowers Tweaked tree textures Physics improvements on ranged weapons Perform

  12. Developer post

    Update 18 July 2023

    What's new? Enemy movement speed changes according to their size. Smaller enemies move faster and bigger enemies slower Assault rifle recoil tweaks Audio tweaks Spawn rate tweak

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  15. Developer post

    Update 13 July 2023

    What's new? Improved health system Slightly reduced enemy damage Increased enemy spawn rate Better enemy projectile hitbox Fountains light up when player is in healing radius Fountains give more heal near them Enemies heal player on death according to their scale Fixes: Healing a

  16. Developer post

    Update 12 July 2023

    What's new? Enemies will keep spawning instead of waiting for player to kill existing ones Slight reduction to enemy damage Enemies spawn farther away from player Enemies stop moving farther away from player instead of coming too close Improved health system Fixes: Health system

  17. Developer post

    Update 11 July 2023

    What's new? Enemies shoot faster projectiles Slower enemy movement Performance optimizations

  18. Developer post

    Update 10 July 2023

    What's new? Killed enemies ragdoll for a while instead of disappearing instantly Variable sized enemies Enemies deal damage according to their size Improved enemy spawn logic Haptic feedback for weapon holsters Different enemy projectile color Performance optimizations Fixes: Ene

  19. Developer post

    Update 9 July 2023

    What's new? Added basic laser pointer to assault rifle Faster loading times! DLSS Performance optimizations

  20. Developer post

    Update 8 July 2023

    What's new? Improved melee system - You have to swing now! They hit based on speed. Physics optimization - Small fragments settle faster now. Tweaked gun materials Minor rendering optimizations Map tweaks and additions Fixes: Fixed haptic feedback not working on some weapons