260828 version 25574
Improved epilog as game is completed. Soundtrack has more variation. Improved audio processing. Helicopter touchdown on terrain is smoother. Reduced z-clip when holding mirrors. Minor gameworld refinements.

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Work your way across endless terrain and toxic water in search for a way to stop the energy outburst that will end all life.
| Date observed | Region | Final price | Regular price | Discount |
|---|---|---|---|---|
| US · USD | $11.99 | $11.99 | — |
Improved epilog as game is completed. Soundtrack has more variation. Improved audio processing. Helicopter touchdown on terrain is smoother. Reduced z-clip when holding mirrors. Minor gameworld refinements.
Helicopter physics improved. Audio-fades computed per-sample for higher quality. Fixed bug causing 2nd heli to loose engine-sound if 1st heli was drowning. Engine-sound of train refined removing subtle click-effect. More robust script logic around game-completion. Life-icons gets
Consuming new rad-suit always replaces current. Increased audio buffer size for SFX to solve subtle glitches. Fixed bug where life-icons would fail to show after low-health warning.