Shape Shifter: Formations

Castec Studios

Released
May 27, 2025
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Update 1.0.4

    Fixes Fixed an issue where the Shotgun's Twin Barrel upgrade had no effect. Fixed an issue where scrap could sometimes spawn in the air. Fixed an issue where Blight's Toxic Wake skill was spawning frost pools instead of corrosive pools. Fixed an issue where the Evolution artifact

  2. Developer post

    Update 1.0.3 - Hotfix

    Fixes Fixed an issue where constructs could still target the Heptahydra's heads after they were killed. Fixed an issue where Havoc's ability would not move from the Heptahydra's heads when killing them. Fixed a crash that could occur when using bouncing projectiles such as dark o

  3. Developer post

    Update 1.0.2 - Hotfix

    Fixes Fixed some control issues with the new toggle auto fire option. Fixed an issue where some saves could have the wrong profile name. Fixed an issue where the Sands Of Time upgrade was less effective than it's card stated.

  4. Developer post

    Update 1.0.1 - Hotfix

    Changes/Fixes Added an accessibility option to be able to toggle firing on/off when using KBM. Fixed an issue where you could unlock higher mastery tiers while playing below threat 50. Fixed an issue where the pause menu could display current mastery level even when playing below

  5. Developer post

    1.0 Out Now!

    Hey Everyone, Shape Shifter: Formations version 1.0 is out now! After 1.5 years in Early Access, we're thrilled to announce that the full release of the game is now live! Thank you to everyone who played during EA, your feedback has really helped shape the game into what it is to

  6. Developer post

    1.0 Release Announcement!

    Hey Everyone, It's been a long time coming, but Shape Shifter: Formations is finally leaving Early Access in 2 weeks time on the 27th May! We just wanted to say a huge thank you for everyone who played during Early Access, your feedback has been a great help. The 1.0 update is go

  7. Developer post

    Talented Formations Bundle

    Hey Everyone, Hope you're all doing well. We just wanted to announce that we've worked with the talented developers at TurtleFox Games to bring you the Talented Formations Bundle. Talented is an addictive action roguelite, with tons of build variety and unlocks, and a very intere

  8. Developer post

    EA Hotfix 0.6.4

    Changes/Fixes Fixed a bug where the Med Bot construct was not increasing its stats with multiple stacks. Fixed a bug where your tag would still be banned after finishing a run/returning from the selection menu. Fixed an issue where the prime boss chance was still not working corr

  9. Developer post

    EA Hotfix 0.6.3

    Changes/Fixes Reworked the way tagged items are handled. Previously, when rolling for an item, you had an X% chance to then reroll it if it didn't match your tag. This could still reroll into a non-tagged item. Now, you have a flat chance to guarantee a tagged item regardless. Th

  10. Developer post

    EA Hotfix 0.6.2

    Changes/Fixes Fixed an issue where the Homing Missiles weapon was not taking weapon damage bonuses into account. Added some VFX to make it clearer what your current form is with the Eclipse ship. Added some VFX for the Heptahydra's heads being destroyed on death. Potentially fixe

  11. Developer post

    EA Hotfix 0.6.1 V2

    Hey everyone, Apologies for the long delay getting this fix reuploaded, this save bug has been a bit of a nightmare to narrow down but it should all be sorted now. As stated we've changed the way the achievements are saved, we haven't found any issues since implementing this fix,

  12. Developer post

    EA Hotfix 0.6.1 Reverted

    Turns out our 0.6.1 hotfix didn't work correctly and was wiping progress for some users, so we've reverted back until we can get it properly sorted. Sorry for the inconvenience

  13. Developer post

    EA Hotfix 0.6.1

    Changes/Fixes Fixed a potential crash on startup by adjusting the way our achievements manager handles saving. There was an issue where adding new achievements could very rarely corrupt the "SaveGame_Achievements_EarlyAccess.sav" file, causing a crash on startup. We save achievem

  14. Developer post

    Update 4 Out Now!

    Hey Everyone, Hope you're all doing well. Our next major content update it out now, containing tons of new content and balance changes. We've added new upgrade types, multiple new ships and weapons, and plenty of new upgrades alongside this and more. We were originally planning t

  15. Developer post

    EA Hotfix 0.5.20

    Changes/Fixes Fixed a potential crash that could occur on startup. Fixed an issue where it was still possible to see the Emergency Maintenance upgrade in the Recycler only on the initial item roll. Fixed a potential crash that could occur when using the Chain Lightning weapon. Fi

  16. Developer post

    EA Hotfix 0.5.19

    Changes/Fixes Increased the skill tree xp multiplier granted per threat/mastery level by 50%, from 4%->6%. Given all players a free chunk of xp equal to 15% of total xp earned so far, to make up for both lower xp gain rates, and low core conversion rates at the start of update

  17. Developer post

    EA Hotfix 0.5.18

    Changes/Fixes Fixed a bug which was causing Frostlash's sound to be unaffected by settings. Fixed a bug which could cause the + sign on the paragon tree button to always be flashing Homing Missiles (Weapon) - Damage increased from 35->42 Swarm (Ship) - Base ability damage incr

  18. Developer post

    EA Hotfix 0.5.17

    Changes/Fixes Fixed an issue where you were able to stack artifacts higher than intended when using the recycler. Fixed a bug where you could gain the benefits of the In Formation skill in coop without having it unlocked. The artifact shop no longer appears if you have no artifac

  19. Developer post

    EA Hotfix 0.5.16

    Changes/Fixes Fixed an issue where Mastery Rank could not be increased after beating the previous rank Fixed an issue where enemies could survive after the boss spawn on some arenas. Fixed the hit detection on the Caustic Glaive, Energy Blade, and Flamethrower weapons.

  20. Developer post

    EA Hotfix 0.5.15

    Changes/Fixes Adjusted the color of the xp bars in game to match their respective skill tree. Fixed an issue that could cause incorrect colors to be shown on the loadout menu's threat beaten icons. Fixed a bug that could cause the Vanguard Mode text to be displayed in run even if