Hey everyone,
Apologies for the long delay getting this fix reuploaded, this save bug has been a bit of a nightmare to narrow down but it should all be sorted now. As stated we've changed the way the achievements are saved, we haven't found any issues since implementing this fix, but please let us know if you see anything unusual. The patch notes are relisted below.
Hope you're all enjoying the patch!
Castec
Changes/Fixes
- Fixed a potential crash on startup by adjusting the way our achievements manager handles saving. There was an issue where adding new achievements could very rarely corrupt the "SaveGame_Achievements_EarlyAccess.sav" file, causing a crash on startup. We save achievement data differently now so this shouldn't happen again. Unfortunately, for those that encountered this issue, the save will still be corrupted and it will reset the progress of your achievements/unlocks, but you should now be able to launch the game. Artifacts/Skills/Paragon should be unaffected however.
- Fixed a bug where Eclipse's ability was not taking ability strength multiplier from some skills into account.
- Fixed an issue where the Flame/Frost Drone's & Shard Scrounger could get out of the arena sometimes, and they now correctly reset their position when changing arena.
- Fixed an issue where the Top Gun achievement was not tracking progress.
- Fixed a bug where you could rarely still alter into repeat upgrades on a tagged level up, after running out of tagged upgrades.
- Fixed an issue where the base increase to tag item chance, would not apply unless you also had the bonus tag chance skill on the skill tree.
- Fixed an issue where the prime boss chance was not functioning correctly after the first boss.
We're extremely sorry for the inconvenience and lost progress caused by the save bug.