Here are the changes for this patch: Bug Fixes: Fixed bug that caused players to disconnect after other players finish Pong Fixed bug causing round count to be off by 1 Fixed error with timer on last round Fixed players FPS not being set to 60 upon start Changes/Additions: New we
Here are the changes for this patch:
Bug Fixes:
Fixed bug that caused players to disconnect after other players finish Pong
Fixed bug causing round count to be off by 1
Fixed error with timer on last round
Fixed players FPS not being set to 60 upon start
Changes/Additions:
New weapon "Cube Creator" has been introduced in the "Test Area"
New weapon "SIlenced Pistol" has been introduced in the "Test Area"
Here are the changes for this patch! Changes/Additions: Improved crosshair movement when player is moving Pong matches have been moved to the sky so other players can watch "Double pong" has been added, allowing multiple players to fight in a single pong match Grenades now explod
Here are the changes for this patch!
Changes/Additions:
Improved crosshair movement when player is moving
Pong matches have been moved to the sky so other players can watch
"Double pong" has been added, allowing multiple players to fight in a single pong match
Grenades now explode on impact!
Bug Fixes:
Fixed error on lobby creation
Fixed error on player joining lobby or match
Fixed danger zone not closing after first round (hopefully)
Here are the changes for the patch! Changes/Additions: Removed some objects on Refried Ridge that were in the way of some paths/stairs Added more vegetation, bridges, and rocks to Kidney Bean Cove Decreased damage on Uzi (15 -> 10) Increased spread on Uzi (0 units -> 2 unit
Here are the changes for the patch!
Changes/Additions:
Removed some objects on Refried Ridge that were in the way of some paths/stairs
Added more vegetation, bridges, and rocks to Kidney Bean Cove
Decreased damage on Uzi (15 -> 10)
Increased spread on Uzi (0 units -> 2 units)
Decreased starting ammo for Uzi (75 -> 32)
Decreased mag size for Uzi (25 -> 16)
Decreased damage on Tech9 (14 -> 9)
Increased spread on Tech9 (0 units -> 2 units)
Decreased starting ammo for Tech9 (96 -> 32)
Decreased mag size for Tech9 (32 -> 16)
Reduced spread on AK-47 (3 units -> 1 unit)
Reduced spread on M16 (3 units -> 1 unit)
Bug Fixes:
Fixed overlapping bursts on M16
Fixed cooldown in between M16 bursts
Fixed colliders on grass hedges on Garbanzo Gardens
Changes/Additions: Added option to change FOV in settings Added option to change zoom sensitivity in settings Added option to limit fps in settings Added option to show fps in settings Added option to remove crosshair visibility Improved settings on initial start up (fullscreen,
Changes/Additions:
Added option to change FOV in settings
Added option to change zoom sensitivity in settings
Added option to limit fps in settings
Added option to show fps in settings
Added option to remove crosshair visibility
Improved settings on initial start up (fullscreen, better volume, etc.)
Added crosshair that shows gun spread and moves based on movement and firing
Added laser sight to heavy sniper
Improved performance for game by baking maps with occlusion culling
Improved filter for lobby name creation
Added banner in lobby list to direct players that can't find lobbies to Discord
Changed default rounds to 7
Decreased recoil intensity on Uzi (3 -> 2)
Decreased recoil intensity on Tech9 (3.5 -> 2.5)
Bug Fixes:
Fixed player icons not loading properly upon connect and disconnect
Fixed music playing if you joined mid-match
Fixed spectating bug that caused clash on right click
Fixed spectating bug that caused crash on left/right click when no players are alive
Fixed bug causing rounds to start on the 2nd round
Fixed bug that caused players to be stuck in free cam spectator mode
Fixed bug that caused gun odd gun shifting sometimes when holding a gun
Fixed bumper cars being an unlockable hat rather than DLC
Here are the changes for this patch: Bug Fixes: Fixed bug that caused the spectate cycling to not work Fixed bug causing spectate to not work upon connecting to match Hopefully improved stability/colliders on Pong paddles Fixed player getting stuck in spectating when joining mid-
Here are the changes for this patch:
Bug Fixes:
Fixed bug that caused the spectate cycling to not work
Fixed bug causing spectate to not work upon connecting to match
Hopefully improved stability/colliders on Pong paddles
Fixed player getting stuck in spectating when joining mid-match
Fixed spectators being able to pick up weapons
Fixed taking damage while playing Pong if "ponged" outside the circle
Patch 1.7 I'm working on improvements every day! Here are the changes for this patch: Greatly decreased hipfire spread on M16 Greatly decreased hipfire spread on AK-47 Add glowing effect to Pong Gun Decrease ammo on Pong Gun. 64 ->16 Decreased ammo on Heavy Sniper. 6 -> 3 I
Patch 1.7
I'm working on improvements every day!
Here are the changes for this patch:
Greatly decreased hipfire spread on M16
Greatly decreased hipfire spread on AK-47
Add glowing effect to Pong Gun
Decrease ammo on Pong Gun. 64 ->16
Decreased ammo on Heavy Sniper. 6 -> 3
Increased bullet speed on snipers
Changed model for Desert Eagle
Changed model for Tech9 (not a tech9 model whoops)
Fixed bug that caused the spectate cycling to not work
Fixed bug causing spectate to not work upon connecting to match
Hopefully improved stability/colliders on Pong paddles