Metal March

BlueTale

Released
Aug 11, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Furball Blitz! Now available and early access has begun!

    Hello! The early access for Furball Blitz! has finally begun. This game is a casual shooting game based on a shoulder-view TPS, aiming to deliver intense gunfights with a variety of weapons and relics. The current early access version includes a dungeon crawl roguelike mode calle

  2. Developer post

    Version 6.1 hotfix 1 updated

    Fixed an issue where an error occurred when restarting the game after encountering a specific encounter.

  3. Developer post

    Version 6.1 Updated

    Spanish, German, Portuguese, and Russian have been added using machine translation. A French translation has been added. It was provided by community user All_zebest . I would like to sincerely thank him and express our deep respect for his dedication and hard work. The defense b

  4. Developer post

    Version 6.0 Update and Official Release!

    With all of the game's foundational content complete, we've moved from Early Access to Official Release! New race Savage Unites has been added. New region Red Mountain has been added. Added 2 new troops from the Relic Guardians from World's Roof. Added 10 new achievements. AI cal

  5. Developer post

    Version 5.0 Update

    New region The World's Roof added. Added Endings. Added a dictionary to the main menu. The dictionary contains a list of units and spells for each race. Added region capture rewards. Each time you capture a region, you get a buff that lasts. Added a 4th line to talents. Added 5 n

  6. Developer post

    Version 4.2 Update

    The AI has been improved to use Wait and Defense. However, we only use simple conditions for now, in case battles get too long. We'll tweak this further as we get more feedback. Fixed a bug where the upgrade status view was displayed on the troop detail screen. Fixed an issue whe

  7. Developer post

    Version 4.1 Update

    The roadmap has been updated. Since most of the core elements we envisioned updating in the Ascending From The Underground update have already been updated in other updates, it became awkward to maintain the size of one major update, so we thought it would be a good idea to merge

  8. Developer post

    Version 4.0 Hotfix 2 Update

    Added whether the camping buff is active to the expedition screen. Fixed an issue where buffs gained from random encounters would disappear faster than their duration. Fixed an issue where reserve troops would sometimes disappear when dragging them. Fixed an issue with the encoun

  9. Developer post

    Version 4.0 Hotfix 1 Update

    Fixed an issue where the Korean font was blurred depending on the location. Fixed an issue where you could not interact with the Mercenary Group when you restarted the game after saving.

  10. Developer post

    Version 4.0 Update

    The Korean font has been changed. Fixed an issue where setting values for sound-related options were not saved. Unit ratings are now displayed before the name of the unit. The engine has been updated to 2022.2.10f1. The model of the farm has been changed to a windmill. Improved t

  11. Developer post

    Preview the next update

    In the next update, we'll be making some major changes to expeditions. Up until now, maps have been simple tree nodes with lines connecting them, but now they'll be tiled, allowing for more selective and strategic exploration. Whereas before you were simply deciding which way to

  12. Developer post

    Version 3.1 Update

    Fixed a bug where physics not being applied to the Death Bringer's debris. Fixed an issue where the Forest Elf's race talent icon is displayed in multiple duplicates. Death Bringer's attack power and summon number of Skeleton have been slightly reduced. The roadmap has been updat

  13. Developer post

    Version 3.0 Update

    A new region has been added : Necropolis A new race has been added : Necropolis Several local strings have been changed and added. Fixed an issue where some of the optional items were miss-linked. It has been changed to automatically deactivate when the battle begins with the rel

  14. Developer post

    Roadmap Updated!

    Hello, Hello, I'm TaleTalker of the BlueTale team. We were planning to have the Night of the Dead update within January, but we apologize to inform you that the update was pushed back to February even though we did our best. There were some major issues that were delayed in the u

  15. Developer post

    Version 2.3 Hotfix 1 Update

    Errors caused by numerical notation differences in the environment of a particular language have been corrected. But inevitably, if an error has already occurred, the expedition must be restarted.

  16. Developer post

    Version 2.3 Update

    Added support for 4:3, 16:10 resolution. The attack range marker has changed color and has been added for a more clear view. The black part of the chessboard became darker. Optimized the game initialization process. It is expected to improve by 50-80% on HDD compared to the previ

  17. Developer post

    Version 2.2 Update

    Leader enhancements by talents or some relics during combat are displayed at the top of the Unit Status window. Corrected the missing description of the Volcanic Core. If magic is now used on a hidden enemy, the effect is not displayed. I removed the display of the dialog. I've t

  18. Developer post

    Version 2.1 Update

    The roadmap has been updated, and the underlying data actions for the next update have been uploaded together. These data are displayed as WIP within the game. The material settings of the Rock Eater have been changed. Fixed an issue where some cards were not reinforced, or if th

  19. Developer post

    Version 2.0 Hotfix 1

    Incorrect description of Exposure Armor card has been changed. The problem that the race talent effect of Volcanic does not work in certain cases has been corrected. The attack rate of the Serpent has been reduced by 10%. Desert Scavenger's HP decreased by 15%. During the weekend

  20. Developer post

    Version 2.0 Might And Magic Update

    Added leader talent feature. You get a 1 talent point each time level up. Added leadership stats feature. You get 1 stat point for each leader level of 3. Added race talent. Now it's expected that each race will be able to establish their own characteristic more. A new type of ca