The roadmap has been updated, and the underlying data actions for the next update have been uploaded together.
These data are displayed as WIP within the game.
The material settings of the Rock Eater have been changed.
Fixed an issue where some cards were not reinforced, or if they were reinforced, they would change to other cards.
The image of Eagle Eye card has been changed.
The locked relic slots will now always show the cost of the unlock.
When Lunar Effect was applied to our troops under certain conditions, the problem of continuing to act was fixed.
The problem of the game stopping under certain conditions has been corrected.
New effects of Readiness have been created, and some missing elements have been added to them added.
We're working on the overall balance again.
The speed of Draftee has decreased from 8 to 5.
Instead of a 20% drop in late incomes, early incomes increased by 70%.
This is expected to reduce the deviation of income from the expedition and reduce the difficulty of the initial expedition.
Starting leadership has been reduced from 210 to 200.
Enemies are using Dispel Magic 10% less often.
It has been changed to can purchase 3 troops immediately if the supply of troops is unlocked at the Domain.
The odds of going evade the battle against creeps have increased.
The Magic Creature attribute has been added to the following troops.
Forest Spider, Magma Spider
The Magic Creature attribute has been removed to the following troops.
Griffin
The duration of Lunar Effect++ was reduced from 2 to 1, and the cost was reduced by 1 instead.