Released
Nov 14, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Localization news #02

    Hello, As of right now we are about 90% done with the technical implementation. We have also found someone to do the Russian localization. And we are pursuing some leads for people who can do the Chinese one. Regular updates will come at a bit of a slower pace right now as we set

  2. Developer post

    Localization news

    Hello, Now is the time to tell us what languages you'd like to see for the game. We have a few in mind already that we are looking into. We've finished maybe 75% of the technical implementation. And I've found.. decent fonts for Russian & Chinese. We still have the Skill tree

  3. Developer post

    Patch Notes, V8.X.0.0 : Massive update!

    Ûnsae We kept going, and going and going with this one. We tried to play and replay and patch and re-patch until we had nothing to complain about. It was an insane journey. We are trying to get the mid game to the same level of polish as the early game. I can tell we still have s

  4. Developer post

    Patch Notes, V8.9.9.4 : Who rang?

    Ûnsae Been hammering away at some small fixes as well as improving the handling of the Boomerang type weapons. Still some work to be done, but the majority of it is now checked off the list. Current Patch V 8.9.9.4 Added Boomerangs now give you a small upwards puff if you jump on

  5. Developer post

    Medieval Fest video & stats

    Ûnsae First here is the new video promised in the title. Here we are teasing some mechanics we've been safeguarding. Maybe this can help you guys out on your journey as you explore the vastness of Dynasthir. Medieval Fest summary video Stats THREE SALES AWAY FROM OUR FIRST 100 SA

  6. Developer post

    Patch Notes, V8.9.9.3 : The Fat Patch!

    Ûnsae Would you look at that.. Another 100% improvement to the game! On a more serious note pulled three 20h sessions in a row to pull this out of the bag. Slapped on an experimental Randomizer & added a lot of content to various settlements. Oh & plenty of other fixes to

  7. Developer post

    Patch Notes, V8.9.9.1 : The Pat Patch!

    Ûnsae We listened, we looked & then we conquered. The game is now approximately 100% improved. Just know.. we are just getting started! Current Patch V 8.9.9.1 Added "Shrine" to Pat Added, you can now hit on females with correct response! (Missing Female hit sounds!) Adjusted

  8. Developer post

    Patch Notes, V8.9.9.0

    Ûnsae Parity patch. In order to bring the released game up to parity with the available Demo. Current Patch V 8.9.9.0 Added Pickaxe Enemy type to Wilden Improved Wilden Townhall mechanics Fixed overly bright in world UI elements Fixed decal rendering interaction with enemies in W

  9. Developer post

    Demo update!

    Ûnsae It's finally here! It's not without some issues that popped up last minute but that's just what it means to be two people working on a huge project. If you've been holding off on trying Dynasthir NOW is the time! The demo is without a doubt the best its ever been. There are

  10. Developer post

    The new style of Dynasthir!

    This is the last update in our traditional style! From here on out we are making Dynasthir into a shmup dating sim with double breakfast. Consider this your last month to play Dynasthir as it is. Even internally we are super surprised by this sudden decision, but that's just how

  11. Developer post

    What's next?

    Ûnsae It's been a while! Some of you have even reportedly seen the end of the game. Which feels like an insane thing for me as a one of two devs, to have created something so worthy of your time. Because we know, what we created is a big undertaking just to play. It's been proven

  12. Developer post

    Patch Notes, V8.9.8.8, Most requested feature!

    Ûnsae This marks a major rework of A LOT of our menu logic. We now have mouse navigation in all relevant menus!!! We are also discounting the game in the light of this update! I'd still be cautious if you want to swap a lot between using gamepad and KB/M, there are certainly a fe

  13. Developer post

    Patch Notes, V8.9.6.7

    Ûnsae Of course we introduced a bunch of issues with all the greatness in the last one. I thought we had checked most things but as it turns out there were plenty of things to address. While we did our playthrough to look around we came up with some small ideas on improvements an

  14. Developer post

    Patch Notes, V8.9.6.2

    Ûnsae In our continued pursuit of a better experience. We've adjusted the way ADR charges work. And we are now in a state where we can plan further content connected to ADR. I also have this.. dream of optimizing our assets until we hit under 12gb disc size. We recently came down

  15. Developer post

    Patch Notes, V8.9.6.0

    Ûnsae In our continued pursuit of a better experience. We've updated our combat adding an experimental Adrenaline charge as well as a missing input buffering of our dash and improved lock on handling of early game enemies. We started changing some of the early areas to better mat

  16. Developer post

    Patch Notes, V8.9.5.0

    Ûnsae In pursuit of a better experience. We have taken a look at combat, consistency of lore & NPCs. What this means for you is a more coherent world (in its own way of course) with improved combat feel and exploration. We are, like always tweaking and balancing as we go. In

  17. Developer post

    Patch Notes, V8.9.4.0

    Ûnsae After seeing the positive response to the improvements to healing and after seeing some people stream the game, we felt we could continue improving the overall experience without many critical things on our mind for now. Next patch we will be looking into some of the Known

  18. Developer post

    Patch Notes, V8.9.3.2

    Ûnsae We changed the way you are introduced to Essence as healing. We adjusted some idles, tweaked some world design and fixed some climbing pathways that had broken links. This should improve the way you are welcomed into the world, and how you get around it. Current Patch V 8.9

  19. Developer post

    Patch Notes, V8.9.2.2

    Ûnsae Fixed an issue that hindered a possibly early game quest to not be finish-able. If anyone triggered it and could not finish it, it should be reset so it can be started anew. We are also added some more equipment to the game for more interesting cosplays, and for some expand

  20. Developer post

    Patch Notes, V8.9.2.0

    Ûnsae Mostly getting the game to the state that we envisioned for release. We had to take a few cuts to get there, this is to remedy some of that. Current Patch V 8.9.2.0 Fixed; Icons now display better in Settings Menu Fixed Tabbing in & out of settings menu Some important b