Patch 15 Version 1.1.6
- Updated UI screen of the savefile menu - Potential fix not able to push pull / interact

Developer posts and news about this game.

- Updated UI screen of the savefile menu - Potential fix not able to push pull / interact

Version 1.1.5 W3 level 7 part 1: Truck cutscene is now green Batteries can't be taken out in cutscene now W3 level 7 part 2: Finally fixed the player launch on snip complete bug and, Turned off colliders plushie parts

Hub: Last level is now split into 3 parts instead of being one very long level! Hub miniature level 7 is now split into 3 Fix staircase not synced in online mode All W3 level 7 levels: Made tickle triggers bigger in all w3 level 7 levels Added collectible buttons and challenge pu

Update: Hi everyone! I am currently working on separating the last level into 3 parts instead of one big level, however it takes a bit longer to be finished and updated! Our online and porting partner is currently working on some bug fixes, I do try to get those out as soon as I

Cosmetics prices rebalanced for Fill up the Piggy Bank achievement, basically they are cheaper now! Fix Duckies not always spawning level 7 w2 for Fill a Fountain with 5 Rubber Duckies achievement. Fix being stuck after pause screen and opening the settings screen.

Last level multiple fixes world 3 level 7 Part 1: Truck puzzle Part 2: Puzzle with 2 high-fives Part 3: Desync when dying Possibility that the extendable arm scissors float in the sky individually is now fixed Snip in world 1 level 2 desync in snipping rope near falling bridge in

World 3 level 7 part 1 city: New dialogue for citizens in the last part to include hints of the timed puzzle. World 3 level 7 part 2 beach: Fixed the 2 snipping boxes when 1 player snipped it and the other player stood near it or underneath it, that the player would launch far aw

We are back! now that we reached a new year, it is time again for the online desync patch. version 1.0.95 is back with some additional fixes as well: made paint particles of paintguards not trigger excessively, arrow buttons w3 level 4 puzzle 9 can't be softlocked now sad and ang

After a few people mentioned some online issues within version 1.0.9 despite our testing, we have set the version back to 1.0.8 for now, which is the save system overhaul patch, we will take a look at the multiplayer after the Christmas break! Apologies everyone!

Patch 9: World 1: Level 2: Make kickables go with the moving platform that is snipped World 3: Level 7 part 2: Targets not always breaking bug fixed Online: Multiple desynchronization issues fixed Rubber band edge case glitch fixed Umbrella edge case glitch fixed Extendable Arm e

First of all! Thank you all for playing our game and telling us about your experiences! We keep working on the game and this time we worked a lot on the save system. In this new system you can, when playing online choose whether you want to play as Lefty or Righty. share all your

W3-L3: Change player and item positions in respawn area 3.8 player and 3.5 Set lost and found box position waterfall correct Fixed umbrella not appearing in puzzle 4 W3-L4: Fix respawns change level path and respawns puzzle 6 New position tree to avoid getting stuck

Steam Patch 6: World 1 Respawns more stable in puzzle 9 to 11 with stable trigger event level 3 Removed C block collider and made respawn trigger bigger level 4 Fixed camera turns to the side level 4 Fill gap puzzle 9 and fix dither collectible level 7 World 2 Fixed more pickup b

Respawn button added in the pause menu, Paintballs paint VFX now shows the correct colour of the holding paint, Umbrella doesn't bounce anymore on bouncepads

world 2 fixed getting stuck marble tube lvl 1 fixed getting stuck in pinball machine lvl 6 thoroughly searched for places to get stuck in w2 and fixed those world 3 fixed being able to get stuck w3 lvl 4 p9 in rock fixed being able to skip first plushie puzzle w3 lvl 7 part 3

Patch 3 hub ⦁ all items can score! World 1: level 1 ⦁ fix cabinet push pull level 2 ⦁ fix when falling on top of elevator you would spawn back at the beginning ⦁ fix if battery forgotten not able to respawn back level 5 ⦁ fix infinite coins on truck level 6 ⦁ gave NPC of airvent

Patch 2! World 1 level 2, moving platforms slower level 3, end platform automatically moves after both player are on it level 4, respawn at top of building is bigger so you can't fall through clouds level 6, added extra tutorial video World 3 level 6, culling of puzzle pieces UI

first steam patch: windowed settings work now w1-L2: rock paper scissors NPC can be replayed when level is done again, added missing collider in puzzle 3, W3-L5.2: fixed collider gap, players can get stuck, and cloudsaves are live!

After months of hard work, late-night puzzle design, and countless playtests, our cosy 2-player co-op puzzle adventure is ready for you to dive into. Play as Lefty and Righty, two helping hands searching for missing plushies across imaginative, handcrafted worlds. Work together u

It’s finally happening All Hands on Deck launches on 11-11-2025! Our cosy 2-player co-op adventure is all about teamwork, friendship, and using Rock, Paper & Scissors to solve puzzles together. We can’t wait for you to lend each other a hand!