The American War

Posh Toffee Games

Released
May 17, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    June 23 Update

    @everyone New Update for The American Wars Multiplayer released! This update massively improves quality of life for the multiplayer. All changes are as follows: Steam Authentication so you can now skip using the PTGames Portal and get playing right away through Steam! Can invite

  2. Developer post

    June 20 Update

    New update for The American War Single Player released! This update includes: Mission 2 Cutscene added back in are reworked Mission 1 Ending Cutscene better transition Reticule getting stuck the wrong colour fixed Fixed Medkits over healing player past 100 Black and white effect

  3. Developer post

    June 18 Controller Support Update

    Big Update for The American War Single Player released! This update makes the game fully controller compatible now as the single player still had areas it was lacking and no glyphs / button image pop ups. I have also added a controls help pop up menu to help with picking up the c

  4. Developer post

    June 15 Update

    Update for The American War Multiplayer released! This will be my last update for the Multiplayer in a while as it seems pretty stable, so I will be back to working hard on the single player! This update includes: Reduced Sniper Rifle Volume Ranged Zombies in Co-op mode Zombies c

  5. Developer post

    May 29 Patch

    Small Patch to fix missed issues: * Disabled kills streaks in zombie co-op * Improved co-op difficulty scaling * Fixed score counter on all out warfare mode

  6. Developer post

    New Multiplayer Modes - May 29 Update

    Hi Everyone, Allot of improvements to the multiplayer in this update including a Co-op mode finally so you can play with your friends and survive against waves of zombie NPC's! There is also an All Out Warfare mode which allows you to exceed the usual player and bot cap, a 16 v 1

  7. Developer post

    May 7 Update

    Hi everyone, Big patch today that should improve general performance for everyone, found allot of ways to reduce the heavy CPU usage which should make the game much smoother. Also added a few other fixes and improvements you can see below (Including full Xbox controller support):

  8. Developer post

    March 7 Major Update

    Hi Everyone, Bit of a bigger update today! New features and content, Singleplayer now has FSR 3 in the visual options for better performance and Multiplayer now has a minimap and Killstreaks (5 kills UAV, 10 kills MissleStrike, 15 kills Chopper Support). You can see the full list

  9. Developer post

    January 13 Update

    Patch to fix a few annoying bugs and also some improvements: Fixed Jeep bug that had the wheels not colliding with the floor Mission 8 new enemy collisions Mission 1 blocked off area player shouldn't pass through Mission 8 weapon wheel fixed Mission 8 more ammo added at start of

  10. Developer post

    October 27 Update

    Another small update with some quality of life improvements and architecture updates. Multiplayer Component updated to newer Unity Engine version Pause menu fixed in Prologue Mission Pause menu fixed in US Prologue Mission Pause menu fixed in Mission 1 intro cutscene Fixed glitch

  11. Developer post

    October 21 Update

    Small Update: Updated Unity Engine version to more stable & Secure version Better destruction effects brick wall Missing materials corrected

  12. Developer post

    September 30 Update

    Small patch today to fix some annoying bugs! Crazy Spetsnaz ragdoll fixed Mission 2 Start cutscene disabled, was causing issues Fixed Weapon Wheel not displaying ammo count bug Skulls cause pink explosion fixed Spetsnaz glitching in Mission 7 fix Thanks everyone!

  13. Developer post

    September 19 Update

    Effect added mission 9 to show when you are flying off the map Repair kits have correct texture on Mission 9 Pink fire on chopper fixed Mission 9 Arena Fire effect fixed Letter material USProlouge fixed Missing and broken elements removed from Prologue Fixed Prologue not loading

  14. Developer post

    August 26 Update

    Small update to the game: * Fixed the loading screen not pulling in info for the level that is currently loading

  15. Developer post

    UI Overhaul & Main Menu UI Improvements

    Hi everyone, Sorry for the long break since the last update but I have been very busy working on this one! There may be some teething issues with this update as ALLOT was changed haha. The Loading screens are currently still W.I.P so please ignore any issues with the graphics on

  16. Developer post

    April 23 Update

    Update contains the following fixes: Fixed Cutscene transition Mission 2 Improved Cutscene Mission 2 visuals Fix Checkpoints Mission 3 Fixed Pink Buildings Mission 3

  17. Developer post

    April 19 Update

    Small update for the single player with fixes and an overhauled ending to Mission 3: Fixed Loading screen bug on mission 3 Added a new ending area to mission 3 Fixed explosion pink material error

  18. Developer post

    April 08 Update

    Small patch to repair the main menu graphics options after switching render pipeline.

  19. Developer post

    April 02 Update

    Hi everyone just a small patch today with a few issues I noticed that cropped up after the last major update. Fixes are listed below: Fixed Pink texture issues mission 2 custecene object Fixed Pink texture issues mission 1 custecene object Increased muzzle flash effects on allied

  20. Developer post

    Engine Upgrade & Render Pipeline Upgrade

    Sorry for the lack of updates recently but this is a big one! ːsteamhappyː This update marks a major milestone for the game with a significant upgrade to Unity 6 and the integration of the Universal Render Pipeline (URP). These upgrades are a game-changer, providing improved perf