Arise from Shadows

Digital Pourpre Studio

Released
Nov 3, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Arise from Shadows - Patch 1.04

    Hello cavecrawlers! Today is a special day! Arise from Shadows is all patched up , and with full english voice acting ! Look at the video to have a small sneak peek! For this content patch, we will be on sale starting this Friday until 02/02/2024! We are really proud of our work,

  2. Developer post

    Arise from Shadows - Patch 1.03

    Cave Crawlers, here is the third post-release patch, we are still investigating some issues that need time to resolve, but here are the fixes and additions made: Bug fixes: - The text during the intro cutscene will no longer fit into the floor/walls depending on the orientation o

  3. Developer post

    Arise from Shadows - Patch 1.02

    Cave Crawlers, here is the second post-release patch, beyond the usual fixes related to bugs, the updates at the beginning of the month also bring new features and a rebalancing of those already present: Additions & balancing: - From now on, players will see a circle delimiti

  4. Developer post

    Arise from Shadow - Patch 1.01

    Cave Crawlers, here is the first post release patch, we're still investigating on some issues that need time to solve, but here are fixes and first additions : BugFixes : The player will no longer spawn as a creature in the in-game menu We fixed a problem where players were unabl

  5. Developer post

    Final release day! Yay!

    Hello cavecrawlers! We are proud to announce the Final Release of Arise from Shadows ! We want to thanks everyone involved in the project, from the early builds to Kickstarter backers, and our small but growing community. Even after a failed Kickstarter Campaign, we managed to ge

  6. Developer post

    HOTFIX - Version 0.5.3.1

    Player was unable to launch the game (no interactions were present in menu) Sorry for the inconvenience and thanks for your patience.

  7. Developer post

    Early Access Patch #3 - Version 0.5.3

    Cave Crawlers, we are rolling out an update to Steam, correcting certain features: Fixed visual damage indicator when a creature is possessed Added missing voice dialogues on some stelaes Updated shadows and aerial part of Zone 3 (called Feather Way), issues with the area are res

  8. Developer post

    Early Access Patch #2 - Version 0.5.2

    CaveCrawlers, we are rolling out an update to Steam, fixing some features: Fixed an exploit in the form of a bird allowing you to exit the map Fix and improve the management of loss of life in aerial form Added missing voice dialogues on some stelaes Updated shadows and improved

  9. Developer post

    Early Access Patch #1 - Version 0.5.1

    Cavecrawlers, we're rolling out an update on Steam , addressing some changes : New & Easier possession mechanic : we improve visual feedbacks and simplified the mechanic, now you need to orient the controller in the right direction and the blue orb will turn on & your con

  10. Developer post

    Stelaes

    Those weirdly shaped blocks are kinda sentient. Touching them will animate them briefly, and you'll hear wispers from the past. Old stories long forgotten, testimonies from a long time ago are told trough them. Crafters of those stelaes are long time gone, but some of their tales

  11. Developer post

    Nightrunner

    Lurking in the shadows, hidden in the bushes, nightrunners are solitary hunters. Preying on small creatures, notably the rat, they walk silently, getting closer before jumping on their prey. Once they got a prey in sight, they gave him a chase for a bit, and if you don't flee fas

  12. Developer post

    Canyons and Bugfixes!

    Those arid cliffs are the canyons, the only part of the overworld you'll probably see. Once there, the sun will be your main concern. Shadows are scarce, and your only allies will be the birds. Using them to get to the other side of the canyon will be your main objective in this

  13. Developer post

    Early release and more info!

    Hello cavecrawlers! Today is the big day! After hammering bugs, small delays, fixing things here and there, we are ready for launch! We are proud of the almost finished product, and we will fix more bugs with your feedback until the end of early access on November 3rd and beyond

  14. Developer post

    The Bird

    Stuck in front a deep chasm with no where else to go? The birds can give you an hand or, you know a wing... Flying over the fast emptiness of canyon, free from any sort of danger... except from direct sunlight. You only have limited time flying, because your health drops quickly

  15. Developer post

    Moray Eels

    Those bony fishes swim in the deeper parts of the underwaters parts of the caves. Hunting for axolotls and fishes, their predatory instincts fortunately lack the intelligence to check alguaes and the flora. Using this to their advantage, axolotls can survive another day. Their da

  16. Developer post

    A small delay before release

    Hello Cavecrawlers! We, at Digital Pourpre Studio are deeply sorry to bring small bad news. The release is delayed for a few days at maximum, including the OST give away until final release. The main reason behind this: We pushed one last bugfix version for the Final game and the

  17. Developer post

    Thank you awesome community!

    Hello cavecrawlers! We would like to thanks all of you for our last stream! We got to the top one of the Next Fest Streams with 7000 viewers and more! For us, a little indie game company it means a lot! Not only in terms of visibility, but also in terms of community. We did this

  18. Developer post

    Next Fest Update!

    Hello! First of all, we would like to thank you all for the feedback during this week! We updated our demo accordingly! We will be holding another live this Sunday , the 15th of October at 2PM CET to share even more in game content! We would also like to remind everyone that we a

  19. Developer post

    Livestream during Steam Next-Fest !

    Hello everyone! We are announcing our participation in the Next Fest! You can already play our demo on the Steam Page, but also we will be doing two streams during the week! You'll see Romain our main dev exploring some parts of the game you already know from the demo, and some e

  20. Developer post

    Axolotls

    Mostly hidden in algaes or corals, our amphibian friends are the fastest swimmers in the underground tunnels. Brightly colored, cute and friendly, Axolotls can be found on the shores of the water filled caves, safe from the dangerous moray eels, their natural predators. To escape