General Update
*Added wall running *10 new charms *Added Hard mode which is the old normal, normal is the old easy, easy is easier *A new room on each map *Added outlines to most objects *Mouse movement is much smoother *If a map generates without a way out, it creates a new map *Enemies with n
*Added wall running
*10 new charms
*Added Hard mode which is the old normal, normal is the old easy, easy is easier
*A new room on each map
*Added outlines to most objects
*Mouse movement is much smoother
*If a map generates without a way out, it creates a new map
*Enemies with no navigation bug fixed
*Charms now properly reflect their pattern type
*Flying enemies die after a while to prevent players from getting stuck
*Lots more bug fixes and balance tweaks
