*Added wall running
*10 new charms
*Added Hard mode which is the old normal, normal is the old easy, easy is easier
*A new room on each map
*Added outlines to most objects
*Mouse movement is much smoother
*If a map generates without a way out, it creates a new map
*Enemies with no navigation bug fixed
*Charms now properly reflect their pattern type
*Flying enemies die after a while to prevent players from getting stuck
*Lots more bug fixes and balance tweaks
- News and updates
- Nekomancy
- General Update
General Update
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 13229646 · public branch
Steam updated · First observed