Super Indiemania

IndiemaniaDev

Released
Nov 2, 2022
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Patch 1.3.2 approaches you!

    A player requested a new feature (to be able to set V-Sync or max framerate), so I decided I would try to include some other changes while I was at it! :-) Added both frame rate max setting and V-Sync settings in options menu. These can only be set while you are in the main menu.

  2. Developer post

    Patch 1.3.1 has finally arrived!

    Notes: Thanks to some recent feedback (and a nice and detailed e-mail from a player), I've got a new update for the game! A big thank you to everyone who has played the game! 1.3.1B addition (thanks to a request in discussion board): Added option to enable/disable 'short-jumping'

  3. Developer post

    Full version patch 1.3.0 is here!

    Ver. 1.3.0 patch notes: This patch mainly includes some changes to the stages, rare bug fixing and adjustments to the game's difficulty! I have been developing this game for several years now, so it is nice to be able to reach this point! I hope you enjoy full version 1.3.0!

  4. Developer post

    Patch 1.2.9 waves hi!

    Ver. 1.2.9 patch notes: Improvements to responsiveness of controls; Player can attack faster and respond quicker to being attacked; Player damage invulnerability lasts longer; Changes to how player transitions between certain states for smoother animating; Some extra animations f

  5. Developer post

    Patch 1.2.8 gives the game an ending!

    Ver. 1.2.8 patch notes: Added an ending sequence to the game; Added indie developers that you can rescue; Gave the main menu some life to it; New achievements; Bug fixing; All the stages got some enhancing, balancing, tweaking, etc; So now the game is pretty much complete. I want

  6. Developer post

    Patch 1.2.7 is waiting for you!

    Ver. 1.2.7 patch notes: Added an intro the beginning of the game; Various glitch fixes and other stuff; Now I am working on the ending of the game! After that, I will add a few more things. The full release is coming soon!

  7. Developer post

    Patch 1.2.6 gives you a new Stage!

    Ver. 1.2.6 patch notes: Stage 1 has been completed and it includes the following: 8 new enemies, a new boss, 6 new areas, a new song, and others; 2 new weapons: the pistol and super bazooka; A new transformation....The Froggy!; I created a new HUD (health bar, ammo, score counter

  8. Developer post

    Say hello to patch 1.1.6!

    Ver. 1.1.6 patch notes: Various enhancements and minor glitch fixing; Preparation for Stage 1's inclusion; This is a small update because I have been spending most all of my time working on redoing Stage 1. I might have it uploaded sometime next week!

  9. Developer post

    Patch 1.1.5 brings you Stage 2!

    Ver. 1.1.5 patch notes: Stage 2 is now in the game and it includes the following: a new boss: Slime Skull; a shotgun; a 'morphing sphere' transformation with tiny bombs; 6 new areas; 7 new enemies; a new stage song; 3 new achievements; Some glitch fixing and various enhancements;

  10. Developer post

    Patch 1.0.5 has squashed some bugs!

    Ver. 1.0.5 patch notes: Various game enhancements and bug fixing; I recently began redoing Stage 2 so that it can be included in the game. I hope to have it ready soon.

  11. Developer post

    Patch 1.0.4 is ready for downloading!

    Ver. 1.0.4 patch notes: Every 300 score you get without dying will grant you an extra life; Added a tutorial! You can access it from the "Extra" button in the main menu; New enemies added: Updated Stage 1 Zombie and Skeleton; Some enemies now explode into body parts or blood drop

  12. Developer post

    Patch 1.0.3 available now!

    Ver. 1.0.3 patch notes: You can now find several types of sub-weapons on each stage instead of one type per stage; Created sub-weapon inventory and swap button. Now you can pick up more than one sub-weapon and swap between them; Included sub-weapons from stages 1 and 2: Throwing

  13. Developer post

    Patch 1.0.2 is out!

    Ver. 1.0.2 patch notes: Full gamepad/controller support! Menus can now be navigated with a keyboard/gamepad as well as a mouse. WASD keys control movement and enter key clicks the buttons. D-pad/Left thumb stick controls movement and Bottom Face Button (A button on Xbox controlle

  14. Developer post

    Patch 1.0.1 released!

    =Version 1.0.1= Patch notes...5-28-22 Hello! Enhanced smoothness of character attack function and movement transitions, rare bugs fixed; Removed/changed many platforms to make them less frustrating to jump on; Jumping into above colliding surface/object no longer launches player