Developer postOriginal post (opens in a new tab)

Patch 1.0.1 released!

=Version 1.0.1=
Patch notes...5-28-22

    Hello!
  • Enhanced smoothness of character attack function and movement transitions, rare bugs fixed;
  • Removed/changed many platforms to make them less frustrating to jump on;
  • Jumping into above colliding surface/object no longer launches player downward, forward momentum is carried, allowing for smoother jumping;
  • Slightly altered player jumping/falling/landing animations;
  • Allow difficulty change from options menu, but must wait for restart stage/game over/exiting to menu for change to update;
  • Area widget that allows you to see stage and level number;
  • Widget that shows when starting/beating stage;
  • Fixed bug where starting game with zero master volume keeps you from being able to adjust volume;
  • Fixed flying enemy glitch where landing stops update animation event;
  • Fixed glitch in Fire Bat projectile animation;
  • Made Ice Dragon Boss collision based off of sprite, for a more accurate hit box;
  • Improved stage loading program;
  • Various improvements; Thanks for reading! I plan on trying to release frequent updates!