=Version 1.0.1=
Patch notes...5-28-22
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Hello!
- Enhanced smoothness of character attack function and movement transitions, rare bugs fixed;
- Removed/changed many platforms to make them less frustrating to jump on;
- Jumping into above colliding surface/object no longer launches player downward, forward momentum is carried, allowing for smoother jumping;
- Slightly altered player jumping/falling/landing animations;
- Allow difficulty change from options menu, but must wait for restart stage/game over/exiting to menu for change to update;
- Area widget that allows you to see stage and level number;
- Widget that shows when starting/beating stage;
- Fixed bug where starting game with zero master volume keeps you from being able to adjust volume;
- Fixed flying enemy glitch where landing stops update animation event;
- Fixed glitch in Fire Bat projectile animation;
- Made Ice Dragon Boss collision based off of sprite, for a more accurate hit box;
- Improved stage loading program;
- Various improvements; Thanks for reading! I plan on trying to release frequent updates!