Friendly Warfare

Coming soon

phoenix

Planned release
Coming soon
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 0.16.11

    Balancing Trait Communist: -Min threshold is now based on player count: Min threshold = player count/2 Changes Added game version validation when joining a lobby Player disconnects can now show the disconnect reason in chat Fixes Join and disconnect chat messages are now localize

  2. Developer post

    Update 0.16.10

    Changes Barricade: -Has been put in a new placeable category so that other placeables like a Bear Trap do not prevent the placement of the Barricade. Added playtest-specific info boxes. Fixes Fixed Communist gold mine expropriation message not coloring the previous owner of the g

  3. Developer post

    Update 0.16.10

    Changes Barricade: -Has been put in a new placeable category so that other placeables like a Bear Trap do not prevent the placement of the Barricade. Added playtest-specific info boxes. Fixes Fixed Communist gold mine expropriation message not coloring the previous owner of the g

  4. Developer post

    Update 0.16.9

    Balancing Trait Pay2Win: -Is now able to receive Forward items Trait Communist: -Will now neutralize ownership of captured buildings instead of just ignoring them. Rebalanced trait specific passive skills for Cultist, Communist, and Pay2Win to have a max level of 6 instead of 3.

  5. Developer post

    Update 0.16.8

    Fixes Fixed client units walking to the wrong fields after the last update.

  6. Developer post

    Update 0.16.7

    Content Added status effect Resistant: -Reduces most negative effect durations to 1 round. Added item Resistant: -Make a unit resistant for 4 rounds. Most negative effect durations are reduced to 1 round on resistant units. Added passive skill Start Resistant: -Your units automat

  7. Developer post

    Update 0.16.6

    Balancing Item Jump Pad Frenzy: -Now only 1 instance of this item can be active at once Changes Reduced Jump Pad air time by 20% Added config option to enable/disable passing inside the safety zone (default: on) Fixes Cultist: -Gold mines will no longer show generated faith to al

  8. Developer post

    Update 0.16.5

    Content Added game mode descriptions when hovering over the selected game mode in the lobby. Fixes Hover infos will no longer be visible in Cinematic Mode (F1). Potentially fixed some problems with Survival game mode.

  9. Developer post

    Update 0.16.4

    Content Added 13 more AR-15 skins to give more variety.

  10. Developer post

    Update 0.16.3

    Changes Increased zoom distance by +40% and rewrote the camera controller to not collide with furniture. Fixes It Follows will now despawn as soon as their target dies from anything.

  11. Developer post

    Update 0.16.2

    Content Added refreshing indicator to the lobby browser. Improved skill UI. Balancing Item Alien Abduction: -Weight: 50 => 40 Added Skill Starting Shield: -Automatically unlocks at level 10. -Max level: 1 -After unlocking it, your units will start with a free Shield when leavi

  12. Developer post

    Update 0.16.1

    Fixes Fixed kill feed overlapping with resources. Fixed weapons not updating their owners on weapon skin change.

  13. Developer post

    Update 0.16

    Content Added Early Access disclaimer. You can now create offline lobbies! When a game is finished, you can now go back to the lobby directly instead of having to create a new one! When hovering over a resource at the top of the screen, a description of that resource will now be

  14. Developer post

    Update 0.15.6

    Content Implemented networked values to more easily sync variables between players. Fixes Potentially fixed clients wrongly flagging payers as finished. Fixed Pay2Win exact level-up messages being shown to everybody. The host should now always update the client on whether or not

  15. Developer post

    Update 0.15.5

    Fixes Fixed a null reference exception for clients.

  16. Developer post

    Update 0.15.4

    Content Added functionality to add abilities and converted the shop items Interrupt and all Cultist specific shop items into abilities. Changes Shop item icons will now be colored gray instead of red when they can't be bought to avoid black icons when the base icon has no red col

  17. Developer post

    Update 0.15.3

    Changes Made dying units always ragdoll in the classic game mode to make it consistent with the suvivor game mode. Fixes Fixed typo on Supply Crate tooltip. Removed unnecessary @ symbols from skill level-up messages. Fixed lobby browser showing "error" as the game mode. Fixed ski

  18. Developer post

    Update 0.15.2

    Fixes Fixed spawned unit count being wrongly calculated for hosts Fixed rolls left not being synched correctly

  19. Developer post

    Update 0.15.1

    Fixes Fixed the lobby browser using an invalid game mode translation key Fixed Exception thrown on clients when a unit moves Fixed skill levels not being synched correctly Fixed experience not being synched correctly Fixed clients and hosts not leaving lobbies correctly through S

  20. Developer post

    Update 0.15

    Content Added a leveling system! You start each game on level 0. Different actions reward the player with experience. All trait shop items have been converted to skills that automatically level up as you level up. You need 20 XP for the first level. Every level requires 2 more XP