Added status effect Resistant:
-Reduces most negative effect durations to 1 round.
Added item Resistant:
-Make a unit resistant for 4 rounds. Most negative effect durations are reduced to 1 round on resistant units.
Added passive skill Start Resistant:
-Your units automatically receive the Resistant effect when leaving your house. It stays for 4 rounds.
-Enabled at level 7
Added passive skill Easy Start:
-Reduces the dice value required to get out of your house.
-Enabled at level 5 => You can get a unit out of your house with a dice value of 6 OR 5.
-Every 5 levels decreases the required dice value by 1
Changes
Added config option to enable/disable peaceful (star) fields (default: on)
Item Alien Abduction:
-You can now target your own units even if they have a shield.
Fixes
Fixed Magnet not collecting Supply Crates that are thrown on adjacent fields.