Released
Aug 12, 2025
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Post launch fixes

    Fixed wrong texture effect on walls when they are buffed by crystal Walls are now easier to build, the collision check is now 50% smaller Replacing walls is no longer prevented by nearby objects, this should make replacing much easier Fixed bug where new guests would stop coming

  2. Developer post

    1.0 Release

    Fantasy Zoo 1.0 is now out and it has left the early access! New large update including: 12 new animals New buildings More challenges UI improvements, including custom ui color And more... 1.0 Patch Notes While loading old saves might work its recommended to start a new save. Som

  3. Developer post

    Fantasy Zoo full release on 12th of August

    Fantasy Zoo has now a locked in full release date, 12th of August! If you are intrested whats coming on the 1.0 update read up the previous devlog about the upcoming update: View game page

  4. Developer post

    Preparing for the 1.0

    Hey, there has been some silence from communication but this is not because of abandoning development! The development has been focused on getting things ready to leave the Early Access during August. Here is a sneak peek of things coming in the final version. 12 New animals Ther

  5. Developer post

    Small fixes

    Fixed incorrect food of medium meat Game music now start from a random music Fixed toggling challegens when starting a game also changing sandbox mode

  6. Developer post

    Fire update

    A large update with new content and features Summary New fire mechanic New walls Fairy New stalls Improved workers Achievements Fire Most things can now burn, this includes guests. You can extinguish fires with the new rain spell. Added fire spell to demonstrate your magic powers

  7. Developer post

    Achievements and map settings devlog

    Here is a short devlog about upcoming achievements and new starting settings. Achievements Achievements are coming in the next patch. They will be mostly simple milestones your Zoo reaches, such as X amount of animals, or more special and tied to different mechanics. They are not

  8. Developer post

    Worker devlog

    Here is a short devlog about changes coming to workers. In the current version workers will do all the jobs they encounter. In the next update there will be an option to toggle certain job types from the workers so you can have dedicated cleaners and so on. Each tier of workers h

  9. Developer post

    Fire devlog

    Since fire breathing is an iconic part of dragons and fire magic common in fantasy, it has been a important feature to include. A simple fire mechanic is going to be in the next patch and here some more info about it. Most things that feel to be able to burn will do so. This incl

  10. Developer post

    Challenge update

    A new update with many new things including challenges, water, trash and new UI look. Main content: Challenges Trash and poops Water New terrains and environments New UI look Challenges Challenges are optional milestones which give you gold rewards once completed. They are meant

  11. Developer post

    Trash and poop devlog

    Here’s an another short devlog of upcoming new features: trash and poop. Trash In the next update trash and trash containers are added to the game. When guest consume bought items, they will gain a trash item which they will try to throw away. If there is no suitable trash contai

  12. Developer post

    Water environment devlog

    Hey, here’s a short devlog about an upcoming feature to the game, water environment. Water has been a little problematic feature to implement with all the possibilities of things to bug out. Despite this, the water environment is coming. Here is WIP image of what its going to loo

  13. Developer post

    Petrify update

    A new major update is here, containing new magics, petrifying animals and more. Main contents: New effect of petrified Jungle environment Basilisk and Phoenix Moving tool changed from freeze spell to teleport spell Workers will now freeze escaped animals Settings menu expanded Pe

  14. Developer post

    Magic Update

    New update that introduces Mana into the game. Mana Most magical things now require mana. Common tools such as delete, undo and freeze are classified as spell and require mana to be used. Mana has base maximum storage and gain, these can be upgrade by crystals. Crystals There are

  15. Developer post

    Mana System

    This is first of series of regular devlogs on the development of Fantasy Zoo so you can know how the development is going and what to expect in future. Mana system Mana has been a long planned feature of the game since there is heavy magical element. Plan is to have all magic ele

  16. Developer post
  17. Developer post

    Research & worker update

    Research & worker update This update focuses on new features for progression and money management. Of course, there are also 4 new animals which brings the animal count to 15. Research tree There is now research tree for unlocking new things. Research tree will be expanded wi

  18. Developer post

    Take Flight Update

    Take Flight Update New update with 2 new animals, modifications to previous animals and basic tutorial. Game development has been slow since launch, but most systems foundations are now at place. With tutorial objective system is ready for future challenges and crystal pylons are